It Came from the 1990s: The Power of Shazam part four

My reread of The Power of Shazam by Jerry Ordway and friends enters the fourth year. This is, regrettably, the home stretch. This has been such an enjoyable series to revisit, and I really with it had lasted longer.

We begin with a storyline that literally had my jaw hitting the floor the first time I read it.

Ordway did a very good job of balancing the serious and the whimsical on this series, but with issue #38 the $#^+ totally hit the fan. Mister Mind, the sole surviving member of the telepathic caterpillars from Venus that tried to invade Earth, manages to take control of Sarge Steel, director of Metahuman Affairs. Previously the government had taken custody of the nuclear-powered robot Mister Atom, and now Mister Mind dispatches it to destroy Bill Batson & Mary Bromfield by having it home in on Billy’s Justice League. communicator. Landing in the town of Fairfield, right outside the Bromfields’ house, Mister Atom self-destructs, obliterating the entire town, killing thousands of innocent people!

Billy and Mary in their Captain Marvel forms are in Fawcett City when they see the mushroom cloud on the horizon. They are understandably horrified, especially as they believe their adopted parents Nick & Nora Bronfield are among the dead. The sorcerer Ibis manages to neutralize the radioactive fallout, but he can do nothing for all those who have already perished.

The two Captains fail to prove Sarge Steel is being controlled by Mister Mind. Mary heads over to the laboratory of Professor Bibbowski (the genius brother of tough guy tavern owner Bibbo Bibbowski from the Superman books) and asks him to try to find a way of detecting & neutralizing Mister Mind.

Billy and Mary return to Fawcett, where they are relieved to learn that Nick & Nora managed to survive by pure dumb luck; they were heading out of Fairfield by car to try to find Billy and Mary when the bomb went off.

Mary uses the device invented by the Professor to drive Mister Mind out of Sarge Steel’s head, and to prevent the worm from taking over the President. Mind has already dispatched thousands of clones of himself to take over innocent people, sending them to nuclear facilities across the world, planning to destroy the Earth as revenge for his own species’ destruction. Mind also found out from possessing Sarge Steel that the government had custody of a massive alien exoskeleton another of his species used 50 years earlier, which we saw in the flashback during the Starman crossover.

Mind rampages across Washington DC in the exoskeleton. Jim Barr, aka Bulletman, watches this on TV, and it causes him to at long last remember his encounter with the alien armor during World War II, and to recall that the Green Lantern Abin Sur defeated the alien menace all those years before. Bulletman calls former GL Alan Scott, who in turn contacts current GL Kyle Rayner. Kyle flies to Washington accompanied by a time-displaced Hal Jordan (looooong story). Billy, Mary, and the two GLs have to figure out what is real and what is an illusion caused by Mind, but at last they crack open the armor. Sarge Steel then kills the murderous alien worm, which in turn causes Mind’s clones to die, saving the Earth from nuclear destruction. Whew!

“The Monster Society of Evil” (so named by Ordway after the original Mister Mind storyline from the 1940s) was an emotional rollercoaster. The series had only shifted its setting to Fairfield about a dozen issues earlier, so there really wasn’t too much time for the readers to get to know the new supporting cast, but it’s still a gut-punch to see the entire town destroyed, especially when it appears that Nick & Nora are among the dead.

I was genuinely relieved that the Bromfields had survived. Billy & Mary had already lost their real parents, and the idea that they might be made orphans a second time was horrifying. Plus I like how Nick & Nora, even if they were on the staid, conservative side, nevertheless very quickly adjusted to learning Billy & Mary were the Marvels, and tried their best to be there for the siblings.

POS #38-41 were Peter Krause’s final issues, and he really does a great job on this storyline, conveying the intense emotions and choreographing the dramatic, action-filled scenes. Inker Dick Gordano, letterer John Costanza and colorist Glenn Whitmore fill out the creative team. Whitmore’s coloring definitely plays a major role in setting the mood of these issues. Mike Carlin edited the whole shebang.

With issue #42 writer & cover artist Ordway also assumes penciling duties, with Giordano providing inks / finishes. Ordway is such a great artist, and I was glad to see him now both writing & drawing. Whitmore and Costanza continue as colorist and letterer.

Following the destruction of Fairfield, the President dedicates a memorial to all those who have died. Billy, Mary and Freddy are all there in their superhuman forms. This is the first time we see all three of them together since Mary changed to her new costume, and so this was the moment when it finally occurred to me that Ordway had now given them red, white and blue uniforms. What can I say? Sometimes I’m not the quickest on the uptake.

Billy, Mary, Nick & Nora move to Fawcett City, where they are joined by Freddy, who has returned to settle his grandfather’s estate. Freddy shows Billy and Mary the classic car he inherited, and the three go for a spin. Unfortunately the metahuman Chain Lightning who suffers from multiple personality disorder is obsessed with Freddy, and she attacks the three teens while they’re driving, causing the car to go off the cliff. The teens try to summon the magic lightning to transform into the two Captains Marvel and CM3, but Chain Lightning somehow intercepts it. Billy, Mary and Freddy all end up in the hospital in critical condition. The magic somehow gives separate physical forms to each of Chain Lightning’s personalities, who go on a rampage in Fawcett City.

Ordway has said that one of his favorite comic books when he was growing up was Avengers by Roy Thomas & John Buscema. The form that Chain Lightning’s personality Amber takes looks like a cross between Arkon the Magnificent and Thundra the Femizon, both of whom were created by Thomas & Buscema.

With the Marvel Family out of action Deanna Barr dons the costume of her late mother Bulletgirl to protect Fawcett, although she uses her Air Force codename Windshear. Her father Jim comes out of retirement to help her, but the two of them can barely hold their own against Amber. Only the intervention of Amy, the “good” Chain Lightning personality, saves them.

Uncle Dudley and Tawky Tawny travel to the Rock of Eternity, hoping they can find some way to heal Billy, Mary and Freddy. The sorcerer Ibis tells Dudley and Tawny that they need to find the Mother Boxes that enable the teens to summon the magic lightning while the Wizard Shazam is on New Genesis.

Issue #42 and #43 are certainly compelling and suspenseful, although I wonder if Ordway would have embarked on this storyline, putting the main characters in the hospital, if he had known cancellation was just around the corner. Fortunately there are still a few more issues to go. Whatever the case, the artwork by Ordway & Giordano is top-notch.

We are now at the editorially-mandated DC One Million crossover issue. This one is a bit painful to read, not because it’s bad, but because the series would be cancelled in just a few short months, and it’s sad that Ordway was forced to cut away from his ongoing storylines to do a totally-unrelated issue set in the far-off 853rd Century.

Nevertheless, Ordway turns in sold work here. We previously saw an ancient Billy Batson having assumed the Wizard Shazam’s role in The Power of Shazam Annual #1. Now, even farther into the distant future, Billy still keeps vigil at the Rock of Eternity, only to have his home overrun by thrill-seeking rich kids from the planet Mercury.

Man oh man, the people in this story are awful. They’re behaving exactly like modern-day humans. Humanity is never going to survive to the 22nd Century, much less the 853rd, if people keep acting like this!

I think Tanist, the new champion of Shazam introduced in this story, popped up in a couple of other DC One Million stories, but hasn’t been seen since. It’s sort of disappointing that Ordway took the time to create this new character and no one else has bothered to use him, because that might have helped save this story from being completely inconsequential.

Anyway, returning to the year 1998, issue #44 resumes the plot of the teens being hospitalized, their powers having been stolen by the multiple personalities of Chain Lightening. Freddy and Mary are attacked by Lightning’s “inner child” and “id” personas. Nick & Nora risk their lives to save her, and the severely injured Mary shows she’s also willing to sacrifice herself for them, all of which surprises Lightning, a survivor of parental abuse. Inner Child and Id make off with Freddy, but he manages to convince them not to kill him, that he isn’t to blame for Lightning’s problems.

Meanwhile, Dudley and Tawky Tawny travel to the Rock of Eternity again, still looking for a way to help the hospitalized teens. Ibis, still suffering from the immense exertion needed to dissipate the radiation from the destruction of Fairfield, is wrapped up as a mummy by his immortal wife Taia so that he can enter suspended animation.

Oh, yeah, I love Tawny’s line… “Dud! Save me! It’s a talking dog!” Dudley and Tawny really did make a great double act.

Taia, working with Dudley, catapults Tawny into the timestream surrounding the Rock, so that the tiger can search for a future incarnation of Captain Marvel to help the teens. Tawny locates CeCe Beck, aka Thunder, previously seen in Annual #1, and is attempting to bring her back to the present when a force knocks them apart. Thunder disappears into the timestream… but don’t worry, she ends up materializing in the 30th Century in Legion of Super-Heroes #110, where she joins the team.

Tawny gets pulled back to the Rock, but he’s not alone. He’s accompanied by the former champion of Shazam turned villain, the infamous Black Adam. Uh oh!

Issue #45 sees Black Adm back on Earth. Surprisingly, rather than acting in his usual villainous manner, Adam is filling in for the still-hospitalized Billy, Mary & Freddy. Understandably skeptical, the Justice League is keeping a close eye on the so-called “Mighty Adam” as he performs heroic deeds across the globe.

Throughout his run Ordway has been peppering this series with nods to Jack Kirby’s New Gods, with the Marvel Family using Mother Boxes and Boom Tubes, the events of the Genesis crossover being referenced, and the Wizard Shazam relocating to New Genesis. Now we finally get an appearance by one of the New Gods as Orion stops by the hospital to look after Billy and give him advice. And when Black Adam shows up, Orion is more than ready to mix it up with him. Sadly we only get to see them trade blows for a few panels, so who knows how that fight might have gone?

Black Adam insists to the JLA that he is not Theo Adam, the criminal who murdered Billy & Mary’s parents, but an entirely different person, and demands his day in court to argue his case.

If there is a weakness to these last several issues it’s that the story feels somewhat disjointed. First there was DC One Million interrupting things for a month, and now, when #46 opens, events have suddenly leaped forward an unspecified amount of time, with Black Adam having been declared not guilty. The first time I read this I really thought I had missed an issue. Obviously this is Ordway doing the best job he can to fit his storyline into the remaining issues he had left.

For the first time since the accident caused by Chain Lightning, Billy calls on the Wizard’s power, transforming into Captain Marvel, ready to pound Black Adam into the pavement. Superman reluctantly intervenes, as in the eyes of the law Black Adam is not guilty… although it isn’t at all clear as to the specifics of how that works, and how he convinced the courts that he’s not Theo Adam, other than them having different fingerprints. Presumably this is something that Ordway would have explained in more detail if he’d had more issues.

Captain Marvel and Superman trade blows for several pages, until Mary and Freddy also transform, causing Billy’s own powers to weaken enough for Superman to beat him. The Man of Steel departs, and Mary and Freddy finally get Billy to calm down.

Meanwhile, Adam has made his way to the Rock of Eternity where, in an effort to settle accounts, he intends to free his former mistress, the demonic Blaze, from her imprisonment there. Adam recruits the evil Doctor Sivana to help him, and they manage to release Blaze… only to find that they’ve been manipulated into also freeing the Wizard’s ancient adversary the Three Faces of Evil, aka King Ghidorah’s even uglier cousin.

As #47 opens, Mother Box calls up a Boom Tube and transports Billy to the Rock, also bringing the Wizard back from New Genesis. Billy, the Wizard and Adam join forces against the Three Faces of Evil. In a great example of Chekov’s Gun — or more precisely Chekov’s Mystic Raygun — Billy retrieves the mystical Scorpion weapon introduced two years earlier in issue #24 and uses it to seal the Three Faces of Evil back inside the Rock.

The Wizard transports Captain Marvel and Adam to the River of the Dead to settle their differences once and for all. Adan continues to insist that he is a different person than Theo Adam… but if he has to kill Billy to escape the River, he’ll do just that. At the last minute Billy transforms back to his human self, and Adam realizes that he cannot bring himself to kill a child, even if it’s the only way he’ll be free. This convinces both Billy and the Wizard that Adam is sincere, and they let him go on his own way.

The Wizard, having attained godhood on New Genesis, returns to his home on the Rock of Eternity. Billy and Mary’s stepparents Nick and Nora, overjoyed their children are once again healthy & whole, throw a party, inviting over many of the characters we’ve seen over the past four years, and everyone gets a happy ending.

It’s unfortunate the series got cancelled. Ordway revealed in interviews that he had the book plotted out thru to issue #50, and was really looking forward to reaching that milestone, so it’s regrettable that he wasn’t allowed to get there. Still, if you count the graphic novel, the annual, and DC One Million, that is 50 issues. Whatever the official count, POS was a great series.

By the way, looking at these last several issues, it’s now apparent they were a major influence on writers Geoff Johns & David S. Goyer, who just a couple years later made violent antihero Black Adam a central character in their JSA run.

On #45 and #46 Ordway is once again inked by Giordano, resulting in some nice work. Costanza letters #45, with Albert T. Guzman filling in on #46. Whitmore colors both issues.

The finale in #47 has Da Ordster doing full artwork and coloring, with Costanza’s letters. The issue looks great, closing out the series in style.

Ordway’s painted covers for all three issues stand out. Issue #45 has Black Adam fighting the JLA. Captain Marvel and Superman face off on the cover to #46, a homage to Nick Cardy’s cover for Superman #276. And finally #47 has Cap in a fight to the death with the Three Faces of Evil.

If you haven’t read this series then I highly recommend picking up the hardcover collection that reprints the graphic novel & the first 12 issues, and then seek out copies of the other issues. It’s definitely worth the search.

Thank you, Jerry Ordway, for a great read. More than two decades later The Power of Shazam is still incredible.

It Came from the 1990s: The Power of Shazam part two

I’m continuing my retrospective of the fantastic comic book series The Power of Shazam published by DC Comics from 1995 to 1999. You can find the first part here.

Today I’m looking at the second year of the title. The regular creative team is the same as before: writer & cover artist Jerry Ordway, penciler Peter Krause, inker Mike Manley, letterer John Costanza, colorist Glenn Whitmore, assistant editor Chris Duffy, and editor Mike Carlin.

Actually, this is where I first came in.

Yes, it’s true, I did not read the graphic novel when it originally came out in 1994, or the first 13 issues of the ongoing series. But I kept hearing such positive things about the series, so when issue #14 came out with guest pencils by the legendary Gil Kane, I decided to give it a try.

Freddy Freeman, aka Captain Marvel Junior, was a popular guy and a jock before he was crippled by Captain Nazi and then received powers from Billy Batson and Mary Bromfield, the two Captains Marvel. So when Freddy starts showing some interest in Mary in issue #13, Billy becomes extremely overprotective. Billy and Freddy end up coming to blows, and Freddy leaves Fawcett City.

Issue #14 picks up on Freddy, who has arrived in New York City. He encounters Chain Lightning, another teen metahuman, although she suffers from some form of multiple personality disorder, which makes her very dangerous & unpredictable.

Ordway did a great job writing a story that was simultaneously a stand-alone tale, and which also brought new readers such as myself up to speed on what had happened before. That sort of skill has unfortunately become rare in mainstream superhero comics. I found #14 a really engaging issue with great artwork by Kane, so I came back a month later for #15, and I was hooked. I subsequently sought out the graphic novel and the previous issues.

Thinking about it, I was probably also intrigued by the clever “cereal box” house ad that DC ran featuring Ordway’s cover painting for the upcoming issue #16 to promote the Mister Mind storyline. Now that is how you promote a comic book!

Mister Mind was the “big bad” behind the lengthy “Monster Society of Evil” serial that Fawcett Comics published back in the 1940s. Eventually revealed to be a tiny, cartoony-looking worm, Mister Mind’s cute appearance belied the fact that he was a cold-blooded killer. Nevertheless, I really don’t think the character would have worked in that form in the 1990s. Ordway reimagines Mister Mind as the vanguard of a race of millions of telepathic worms from Venus which possess a shared consciousness.

Just like his Golden Age namesake, this modern “Mister Mind” and his race plot to take over the world. The worms have a plan that manages to be simultaneously brilliant and ridiculous, specifically taking over the mind of Billy’s miserly uncle Ebenezer to build a giant casino in Fawcett City, and then have Captain Marvel’s arch-enemy Doctor Sivana teleport the worms from Venus to Earth where they can take over the people who come from across the country to visit the casino. In a tip of the hat to the original Captain Marvel stories, the casino’s mascot is the original cartoony version of Mister Mind.

The worms all speak in an alien language which could be translated via a decoder card that readers got for free by sending a self-addressed stamped envelope to DC Comics. Yes, I sent away for one, and yes, I still have it. Maybe it’s no Captain Midnight Decoder Ring, but it’s still pretty cool.

Mike Carlin informed me on Facebook that John Costanza is the one who lettered the Mister Mind Alphabet.

Also in these issues, much to Bill Batson’s chagrin, the Wizard Shazam decides to leave the Rock of Eternity to once more live among humanity… which means posing as Billy’s grandfather and moving in with him.

The Power of Shazam #17 features one last flashback sequence penciled by Silver Age legend Curt Swan, who had previously contributed to issues #8 and #11. This segment reveals exactly how Doctor Sivana and Mister Mind came to be working together. Issue #17 was released in June 1996, the month Swan passed away, making it among the last art he drew. It demonstrates he was doing solid work right up to the end.

I’m glad that Ordway included this sequence, because it helps fill in the gap between the graphic novel and the first issue of the ongoing series. Billy Batson and Sivana barely interact in the graphic novel, but when the monthly series begins four years have passed and Sivana is now Captain Marvel’s arch enemy, as well as one of the few people who know he’s actually Billy. So this segment gives some info on how they became such bitter adversaries, and how Sivana went from being a shady tycoon to a mad scientist on the run from the law.

Another highlight of this four issue story arc is Captain Marvel donning a Wallace Wood-inspired spacesuit for the journey to Venus… where he discovers that Sivana has obviously been raiding Tony Stark’s wardrobe!

Krause & Manley do their usual superb work on issues #15-17, with Manley stepping up to contribute both pencils & inks for the wrap-up in issue #18.

Around this time a couple of other books related to The Power of Shazam came out. The first of these was Showcase ’96 #7 (August 1996), a team-up between Mary Bromfield / Captain Marvel and the vigilante Gangbuster, who Ordway created with writer Marv Wolfman in Adventures of Superman a decade earlier. This enabled Ordway to continue the storyline of Gangbuster being on the run from the law that had been set up in the Superman books and continued through a previous issue of the Showcase anthology. It also allows Mary to again step into the spotlight and demonstrate she is just as much a hero as her brother.

Looking at this story again in 2022, it was a pleasant surprise to see journalist Cat Grant also appeared in it. I miss how Cat was written back in the 1990s as an intelligent, caring person. I really didn’t like how she was depicted when she was brought back in 2008 with a completely different, and very ugly, personality.

Art on the Captain Marvel / Gangbuster story was by penciler John Statema & inker Mike DeCarlo, with letters by Ken Bruzenak and colors by Dave Grafe. Will Rosado & Klaus Janson drew the dynamic cover which shows Mary and Gangbuster facing off against the superhuman pyromaniac the Arson Fiend.

Also released was The Power of Shazam Annual #1 which… hey, wait a minute! I’ve never read this one before! What gives?

Seriously, all these years later I can’t remember why I didn’t get the annual when it came out. It’s possible I never saw it. Or maybe, since it was around the time that I was deciding to start reading the series, I skipped it to focus on the regular issues.

Of course, it’s equally possible that I simply didn’t get it because of the whole “Legends of the Dead Earth” theme of stories set in the far, far distant future that ran through all of DC Comics’ annuals in the Summer of 1996. At the time 17 year old was me was unfortunately hung up on continuity, on whether or not stories were “real” and “actually happened,” and it seemed to me that Legends of the Dead Earth was Elseworlds in all but name, and therefore “didn’t count.” Which was pretty damn silly of me, because years later I read several of those annuals and found them to be entertaining mash-ups of superheroes, pulp sci-fi & fantasy. What can I say? I was a foolish teenager back in 1996.

And, ironically, The Power of Shazam Annual #1 actually “did count” as it introduced teenager CeCe Beck (named after the first Captain Marvel artist C.C. Beck) who transformed into Thunder, an incarnation of Captain Marvel over six thousand years in the future, and who went on to make several more appearances. She even hung out with the Legion of Super-Heroes for a while. Shows what I know!

Since I was doing this reread of the entire series, I finally tracked down this annual and, wow, it’s really good! Writer & cover painter Ordway does a superb job of really subverting a familiar formula. The “plucky rebels fighting an oppressive evil empire” trope gets upended as we see that the resistance has committed some morally questionable acts, with one of their leaders being responsible for the deaths of Beck’s parents. There are people living in the regular society who are perfectly happy with their existence, so simply overthrowing the existing order is only going to make a bad situation worse. Inspector Javert, despite being named after the antagonist from Les Miserables, turns out to be a reasonable authority figure. Beck realizes that both sides need to find a way to co-exist.

Regular inker Mike Manley here turns in some really nice animated-style pencils, neatly balancing the fun and dystopian elements of Ordway’s story. Manley is effectively inked by John Nyberg. John Costanza and Glenn Whitmore once again turn in quality letters and colors.

So, yes, this one was definitely a very unexpected gem!

Returning to the ongoing monthly series, we now get to The Power of Shazam #19. I only have one issue from this series autographed, and it’s this one.

Following up on the Captain Marvel Junior story from a few months earlier, issue #19 sees Freddy Freeman visiting S.T.A.R. Labs to check up on Chain Lighting, and to receive treatment for his own injuries from Dr. Caitlin Rousso.

Caitlin accidentally lets slip that Captain Nazi is being held at S.T.A.R. Labs until he can be transported back to Europe to stand trial for war crimes. Freddy, seeking vengeance, busts out Nazi and takes him to an abandoned industrial area, only to realize that, as much as he wants, he cannot bring himself to kill his enemy in cold blood. Unfortunately Nazi takes the opportunity to escape, and now it’s up to Freddy, working alongside middle aged superhero & World War II veteran Minute Man to recapture the superpowered fascist.

Gil Kane, who penciled issue #14, returns for this story. Regrettably this time Kane was only able to complete the first half of the issue. Joe Staton, another great artist, as well as a personal favorite of me, stepped in to pencil the second half. Around this time Staton was also helping Kane complete the pencils for the graphic novel The Life Story of the Flash, which was published in 1997.

I got this one autographed by Kane the one time I was fortunate enough to meet him, and subsequently had Ordway and Staton add their signatures. Hopefully one of these days I will also get the opportunity to also have this issue signed by Manley.

The first year and a half of The Power of Shazam was pretty much self-contained. Ordway understandably wanted to take the time to introduce Billy Batson, Mary Bromfield, Freddy Freeman and the rest of the cast, to tell his own stories. Fortunately DC allowed him the opportunity to do just that. Yes, Captain Marvel popped over to the Underworld Unleashed event in-between issues, but it was done in such a way that if you didn’t read that crossover you really wouldn’t have missed anything.

Starting with issue #20, though, Ordway starts linking The Power of Shazam with the rest of DC Universe. A tie-in with The Final Night crossover brings in guest star Superman, a character Ordway is, of course, very familiar with. But even here Ordway uses the crisis of the Sun Eater as the impetus to have Captain Marvel Junior return to Fawcett City and bury the hatchet with the rest of the Marvel Family, and to engage in some nice character development.

Issue #21 features a wacky guest appearance by Plastic Man. The artwork by Krause & Manley is really well-suited to the oddball humor of Pas and his sidekick Woozy Winks. There were some genuinely laugh-out-loud moments in this one.

Then in issue #22 Batman stops by Fawcett City to investigate organized crime. Billy’s already got gym class and homework and a school bully on his plate, but when the Dark Knight tells you he expects you to meet up with him, well, what can you do?

Issue #23 sees Ordway introduce another post-Crisis revamp of an old Captain Marvel enemy, the radioactive robot Mister Atom. The story also once again showcases how the series has become an ensemble piece. Billy and Mary are pretty much equal co-stars, and both of them are referred to as Captain Marvel. “Mary Marvel” is only a nickname that Billy calls Mary; everyone else refers to her as “Captain Marvel Lady” or “the Lady Marvel” or variations thereof. Even the opening narration refers to Mary as Captain Marvel.

Speaking of the opening, the double page spread on this issue by Krause & Manley is gorgeous.

I do have to admit, on first reading issue #23 did feel like somewhat of a throwaway story… but about 15 months down the line it turned out to be very significant to the series. Ordway did a good job of setting up plotlines & character arcs on this series that would pay off later.

Oh, yeah, among the various mindless missives printed in this issue’s lettercol is some inane drivel by a Ben Herman of Harrison, New York. I think I heard that guy later moved to Queens, NYC and started writing long, rambling blog posts 😼

The second year of The Power of Shazam came to a close with issue #24. It has a gorgeous pulp-style painted cover from Ordway. Krause & Manley do a fine job illustrating the flashback adventure within.

The now-retired costumed hero Spy Smasher is recounting to Billy & Mary an incident from back during the Cold War when he worked with their late father, archaeologist Clarence Charles Batson, to retrieve an ancient artifact known as the Scorpion from East Germany. Once the property of the Wizard, the Scorpion has the potential to be an incredibly powerful weapon, so naturally both the Communists and a group of Nazi war criminals also want to get their grubby mitts on it.

After several very close calls, including a fight with the armored Baron Blitzkrieg, CC and Spy Smasher at last escape from behind the Iron Curtain with the Scorpion. Spy Smasher wraps up his tale… just in time for Billy & Mary’s father to arrive and tell them it’s time to come home, because their mother is making dinner.

Holy moley! What in the name of Shazam is going on? Aren’t Clarence & Marilyn Batson dead? How can any of this be happening? What a cliffhanger!

I’ll be looking at what happens next in an upcoming post when I cover the third year of The Power of Shazam. I hope you’ll come back for it!