It Came from the 1990s: The Power of Shazam part three

I’m continuing my retrospective of The Power of Shazam published by DC Comics from 1995 to 1999.  This time I’m looking at issues #25-37, roughly the third year of the series. (You can find the first part here and the second part here.)

As always, the writer & cover artist on The Power of Shazam is the amazingly talented Jerry Ordway. Peter Krause and Mike Manley return as penciler and inker, respectively. John Costanza and Glenn Whitmore are the letter and colorist. Mike Carlin is the editor, with Chris Duffy providing assistant edits on #25 and #26, and Frank Berrios coming on beginning with #27.

Issues #25-27 are a key turning point in this series, because … History has been changed!

As we witnessed at the end of the previous story, somehow, impossibly, CC & Marilyn Batson are once again alive, and they, rather than their children Billy & Mary, possess the power of the Wizard Shazam, enabling them to become Captains Marvel! And only the Wizard realizes that things are not as they should be, that the timestream has been altered!

The Wizard discovers that the evil Professor Sivana, following the defeat of Mister Mind’s alien invasion, accidentally ended up on the Rock of Eternity, Shazam’s home at the center of all time. Sivana, realizing that all his misfortunes began when Theo Adam murdered CC & Marilyn in Egypt, utilized the Rock to go back in time to warn his past self about what he should and should not do.

So now, in the altered present, things appear idyllic for the Batson family. And having witnessed CC & Marilyn’s deaths in the graphic novel, and the effects of this tragedy on their children, it’s genuinely moving to see them all together in this new timeline.

We also get to see the normal, unpowered Billy & Mary using their courage & intelligence to outwit their father’s arch-enemy Ibic, which really demonstrates why in the “real” timeline they were so worthy to be given the power of Shazam.

Unfortunately, Sivana is still Sivana, and in this altered timeline he still cannot help being evil & self-destructive, with tragic results for the Batsons. Meanwhile the fanatical time-monitoring Linear Men are warning the Wizard that if he doesn’t correct this alteration of time then they will.

CC learns what has happened and reluctantly agrees to go back in time and fix things, even though it will mean he and his wife will no longer exist. However, CC at first tries to go back in time even farther, to before Sivana became a criminal, to try to scare him straight. Waverider of the Linear Men intercedes, showing him that Sivana is a necessary part of the timestream, and without him all sorts of weirdness could occur. Sadly admitting Waverider is correct, CC stops Sivana from changing history, CC and Marilyn fade from existence, and Billy & Mary are once again orphans.

However, in the now-restored timeline, Waverider ensures that CC’s long-lost will, which was hidden by his greedy half-brother Ebenezer, at long last resurfaces. The will grants custody of the children to Nick & Nora Bromfield. Nick & Nora had already adopted Mary years before, and now they are able to take in Billy, officially reuniting the siblings, much to the Wizard’s joy.

Ordway’s story and the art by Krause & Manley really sell the powerful emotions of this storyline.

Plus you have got to love that page where Waverider shows CC some of the possible Captain Marvels that might occur if history is further changed. The scene is a fun nod to the Kree Captain Mar-Vell & Rick Jones, the Monica Rambeau Captain Marvel, the Captain Marvel from the Shazam: The New Beginning miniseries by Roy Thomas & Tom Mandrake, the wacky android Captain Marvel created by Carl Burgos whose arms, legs & head would split off, the expy Captain Thunder from Superman #276, and Hoppy the Marvel Bunny!

Issue #28 finds Billy feeling ambivalent about this adoption by the Bromfields; he is happy that he and his sister are once again living together, but he’s uncomfortable about once again having parents. Billy literally had to survive on his own since their parents’ deaths, and now he has to once again get used to having structure & parental authority in his life. He also misses his old home in Fawcett City, finding the suburban town of Fairfield very different.

I feel that Ordway shifting the status quo was a great move, because he gets a lot of interesting, poignant drama out of Billy, Mary and the Bronfields all having to adjust to this new situation. One of the things that really appealed to me about this series was that it was as much about Billy & Mary’s personal lives as it was about superheroics, and this continues that direction.

Issue #28 is also a spotlight on Mary as Captain Marvel, debuting a brand-new white costume. We’re never explicitly told why Mary made the change, but the implication is that she has some sort of subconscious memory of the alternate timeline in which her mother wore one like it. Whatever the case, it looks great on her, and it makes her stand out from Billy. This issue also introduces Professor Bibbowski, the intellectual brother of salty tavern owner “Bibbo” Bibbowski from the Superman titles. Guest artwork on this story is by the legendary Dick Giordano.

Next is #29, one of my favorite issues of POS, featuring Hoppy the Marvel Bunny. Peter Krause demonstrates his versatility as an artist in this fun story that sees Billy transported to a “funny animal” universe via a magician’s top hat… said magician being the Great Carlini, a nod to editor Mike Carlin.

At the end of the story we’re left wondering whether it was all an hallucination Billy had… but since just a couple issues back Waverider showed CC Batson that Hoppy was a possible incarnation of Captain Marvel, I’m going to say this really did happen. Besides, it’s too much of a great story to write off as a dream.

Giordano becomes the regular inker on with this issue. It’s interesting to compare his work over Krause to Manley’s previous inking. Manley enhanced the cartoony aspects of Krause’s pencils, whereas Giordano brings a slicker ink line. Definitely a good demonstration of how two inkers can have very different effects on the same penciler.

I haven’t previously mentioned Dudley, the middle aged janitor from Billy’s old school in Fawcett. Dudley was one of the few people who knew that Billy was living on his own, and that he was also Captain Marvel, and the kind-hearted maintenance man often covered for him. Dudley is a decent-enough guy, although he is definitely irresponsible and drinks too much. He was previously kept in line first by Billy and then by Tawky Tawny, but now that Billy is in Fairfield and Tawny is off making a movie, Dudley has a serious string of bad luck and gets fired.

Drowning his sorrows in alcohol, Dudley is visited by Mister Finish, a demon who looks like a werewolf. Finish tells Dudley that he’s going to die in three days… unless he comes up with seven other people to take his place! Dudley doesn’t actually accept the deal, but he understandably cannot stop from thinking about it, and Finish plucks the seven names from his mind. The inebriated Dudley rushes off to Fairfield to get Billy and Mary’s help, and they need to prevent Finish from claiming the seven victims. This is another one I liked a lot.

Issue #31 is a crossover with the Genesis event that John Byrne was spearheading. Ordway had a good working relationship with Byrne going back years, so it’s not surprising that POS has a significant tie-in with Genesis. Ordway used the preceding two issues to build up to it, and the actual crossover in #31 is anything by a throw-away story.

Due to the power losses caused by the events in Genesis, and by the Wizard traveling to New Genesis, Billy and Mary have become stuck in their Captain Marvel forms. Nick & Nora are convinced that Billy & Mary have been kidnapped by Dudley, who was the last person they were seen with before they went missing. In order to get Dudley released from jail, and to assuage the Bromfields’ fears, Billy & Mary find that they must reveal their secret identities to their adopted parents. So once again Ordway shifts the status quo, and from here on one of the major themes of this series is Nick & Nora trying their best to be parents to two kids who have superpowers.

After this there were a trio of stand-alone issues that featured some really great writing & character-development by Ordway.

Issue #32 introduces U.S. Air Force text pilot Deanna Barr, daughter of retired World War II costumed hero Jim “Bulletman” Barr. We also see Billy & Mary now using Mother Boxes given them by the New Gods to transform into the Captains Marvel as, following the events of the Genesis crossover, the Wizard has chosen to remain on their world of New Genesis. We also see Nick & Nora still adjusting to finding out their kids are superheroes. All things considered, they handle it pretty well.

Issue #33 is regarded by many as one of the best issues of the series. Billy and Mary are trying to find a way to help their friend & classmate Victor, who several years earlier was left horribly disfigured by their old enemy he superhuman pyromanic the Arson Fiend. This story has been reprinted twice, first in Shazam! The Greatest Stories Ever Told in 2008 and then in Shazam! A Celebration of 75 Years in 2015.

Issue #34 co-stars Jose Delgado, the vigilante Gangbuster, who has been on the run from the law for some time now. For the past few issues Jose has been working as a substitute teacher at Billy & Mary’s school in Fairfield. But when Billy is kidnapped, and unable to change into Captain Marvel, Jose is forced reveal his true identity to save the teen. Ordway utilizes this story to continue the Gangbuster story arc he wrote in a couple of recent issues of the Showcase revival, as well as to set up events for the upcoming crossover between POS and James Robinson’s Starman.

Krause & Giordano do a fine job with some very intelligent, emotional material in these three issues. Krause also once again does great with the comedic material. I love that scene of Deanna Barr giving Captain Marvel a smooch, and the panel of Billy & Mary sampling their stepmother’s attempt at baking cookies speaks for itself. The expressions on their faces!

That brings us to the crossover with Starman written by James Robinson. “Lightning and Stars” runs through Starman #33-40 and POS #35-36.

Jim Barr, has been framed for treason by neo-Nazis! Utilizing decades-old propaganda footage created by the Third Reich, these modern-day fascists have convinced the world that back in 1942 Barr was actually a Nazi double agent responsible for sinking the luxury liner The Normandie in New York Harbor on February 9, 1942.

Barr, in fact, was actually in Alaska on that very day, accompanying Ted Knight, the original Starman, on a top secret mission to prevent the Nazis from acquiring… something. Unfortunately all these decades later the mission is *still* classified, and Jim feels that he cannot reveal the details to the public, even if it’s the only way to clear his name.

Back during that mission Bulletman saved Starman’s life during a fierce battle above the Alaskan tundra, and so Ted now seeks to repay Jim by offering him sanctuary. Government bigwig Sarge Steel is more concerned with making sure the events of February 9th stay a secret than he is in clearing Jim’s name, though. Steel manipulates Captain Marvel into going after the retired Bulletman. This puts Billy Batson into conflict with Ted’s son Jack, the current Starman, in Opal City.

Meanwhile, Mary Bromfield, rather than rushing in blind, actually uses her head. Investigating, she figures out the footage of Bulletman’s treason is a fake. Turning into Captain Marvel, she stops her brother from getting into another fight with Jack Knight. The three of them return to Nick & Nora Bromfield’s home in Fairfield, where Jim and Ted are trying to figure out how to clear Jim’s name, a well-drawn scene I previously spotlighted in one of my Comic Book Coffee entries.

I liked the scene Ordway wrote between Billy and Jack at the end of the crossover. Jack and his father have an often-contentious relationship, But as the orphaned Billy points out to him:

“You — you’re really lucky, y’know — that your dad’s still around for you. And you for him.”

Krause appears to have drawn a great deal of inspiration from primary Starman artist Tony Harris. Krause’s work on these two issues really evokes the layouts & storytelling seen in the other series. As always, Krause does a great job with all of the character-driven sequences.

Ordway’s painted covers for these two issues are very nicely done, forming a single, larger image with scenes both past & present. And, yes, that is Green Lantern Abin Sur on the cover! The revelation of what exactly Bulletmen and Starman found in Alaska in 1942 was definitely an effective surprise. I really did not see it coming.

Finally we get to issue #37, which is a Captain Marvel Junior spotlight. Freddy Freeman hasn’t been seen in this series for quite a while, having joined the Teen Titans in New York City, and thus been busy appearing in that series. Freddy returns to these pages just in time to accidentally be exposed to the psychic mists of the evil Doctor Morpheus… no relation to the brooding goth fellow who hangs out with Neil Gaiman! As far as I can tell this is the Doctor’s only appearance. Freddy fights his way through the nightmares that Morpheus creates out of Freddy’s own fears & insecurities.

At the end of the story Captain Marvel Junior, who’s magic word is not “Shazam” but “Captain Marvel,” renames himself CM3, because he finally figures out that having a superhero name that he can’t even say without turning back to his non-powered self is not such a great thing. I don’t know if CM3 is much of an improvement, but what can you do?

This issue is interesting in that we see former inker Manley returning to pencil the story, with current inker Giordano providing embellishments. They do a nice job with the weird, creepy story by Ordway.

And with that we bring this installment of this retrospective to a close. Next time Ordway will once again be shaking things up in The Power of Shazam in a major way!

It Came from the 1990s: The Power of Shazam part two

I’m continuing my retrospective of the fantastic comic book series The Power of Shazam published by DC Comics from 1995 to 1999. You can find the first part here.

Today I’m looking at the second year of the title. The regular creative team is the same as before: writer & cover artist Jerry Ordway, penciler Peter Krause, inker Mike Manley, letterer John Costanza, colorist Glenn Whitmore, assistant editor Chris Duffy, and editor Mike Carlin.

Actually, this is where I first came in.

Yes, it’s true, I did not read the graphic novel when it originally came out in 1994, or the first 13 issues of the ongoing series. But I kept hearing such positive things about the series, so when issue #14 came out with guest pencils by the legendary Gil Kane, I decided to give it a try.

Freddy Freeman, aka Captain Marvel Junior, was a popular guy and a jock before he was crippled by Captain Nazi and then received powers from Billy Batson and Mary Bromfield, the two Captains Marvel. So when Freddy starts showing some interest in Mary in issue #13, Billy becomes extremely overprotective. Billy and Freddy end up coming to blows, and Freddy leaves Fawcett City.

Issue #14 picks up on Freddy, who has arrived in New York City. He encounters Chain Lightning, another teen metahuman, although she suffers from some form of multiple personality disorder, which makes her very dangerous & unpredictable.

Ordway did a great job writing a story that was simultaneously a stand-alone tale, and which also brought new readers such as myself up to speed on what had happened before. That sort of skill has unfortunately become rare in mainstream superhero comics. I found #14 a really engaging issue with great artwork by Kane, so I came back a month later for #15, and I was hooked. I subsequently sought out the graphic novel and the previous issues.

Thinking about it, I was probably also intrigued by the clever “cereal box” house ad that DC ran featuring Ordway’s cover painting for the upcoming issue #16 to promote the Mister Mind storyline. Now that is how you promote a comic book!

Mister Mind was the “big bad” behind the lengthy “Monster Society of Evil” serial that Fawcett Comics published back in the 1940s. Eventually revealed to be a tiny, cartoony-looking worm, Mister Mind’s cute appearance belied the fact that he was a cold-blooded killer. Nevertheless, I really don’t think the character would have worked in that form in the 1990s. Ordway reimagines Mister Mind as the vanguard of a race of millions of telepathic worms from Venus which possess a shared consciousness.

Just like his Golden Age namesake, this modern “Mister Mind” and his race plot to take over the world. The worms have a plan that manages to be simultaneously brilliant and ridiculous, specifically taking over the mind of Billy’s miserly uncle Ebenezer to build a giant casino in Fawcett City, and then have Captain Marvel’s arch-enemy Doctor Sivana teleport the worms from Venus to Earth where they can take over the people who come from across the country to visit the casino. In a tip of the hat to the original Captain Marvel stories, the casino’s mascot is the original cartoony version of Mister Mind.

The worms all speak in an alien language which could be translated via a decoder card that readers got for free by sending a self-addressed stamped envelope to DC Comics. Yes, I sent away for one, and yes, I still have it. Maybe it’s no Captain Midnight Decoder Ring, but it’s still pretty cool.

Mike Carlin informed me on Facebook that John Costanza is the one who lettered the Mister Mind Alphabet.

Also in these issues, much to Bill Batson’s chagrin, the Wizard Shazam decides to leave the Rock of Eternity to once more live among humanity… which means posing as Billy’s grandfather and moving in with him.

The Power of Shazam #17 features one last flashback sequence penciled by Silver Age legend Curt Swan, who had previously contributed to issues #8 and #11. This segment reveals exactly how Doctor Sivana and Mister Mind came to be working together. Issue #17 was released in June 1996, the month Swan passed away, making it among the last art he drew. It demonstrates he was doing solid work right up to the end.

I’m glad that Ordway included this sequence, because it helps fill in the gap between the graphic novel and the first issue of the ongoing series. Billy Batson and Sivana barely interact in the graphic novel, but when the monthly series begins four years have passed and Sivana is now Captain Marvel’s arch enemy, as well as one of the few people who know he’s actually Billy. So this segment gives some info on how they became such bitter adversaries, and how Sivana went from being a shady tycoon to a mad scientist on the run from the law.

Another highlight of this four issue story arc is Captain Marvel donning a Wallace Wood-inspired spacesuit for the journey to Venus… where he discovers that Sivana has obviously been raiding Tony Stark’s wardrobe!

Krause & Manley do their usual superb work on issues #15-17, with Manley stepping up to contribute both pencils & inks for the wrap-up in issue #18.

Around this time a couple of other books related to The Power of Shazam came out. The first of these was Showcase ’96 #7 (August 1996), a team-up between Mary Bromfield / Captain Marvel and the vigilante Gangbuster, who Ordway created with writer Marv Wolfman in Adventures of Superman a decade earlier. This enabled Ordway to continue the storyline of Gangbuster being on the run from the law that had been set up in the Superman books and continued through a previous issue of the Showcase anthology. It also allows Mary to again step into the spotlight and demonstrate she is just as much a hero as her brother.

Looking at this story again in 2022, it was a pleasant surprise to see journalist Cat Grant also appeared in it. I miss how Cat was written back in the 1990s as an intelligent, caring person. I really didn’t like how she was depicted when she was brought back in 2008 with a completely different, and very ugly, personality.

Art on the Captain Marvel / Gangbuster story was by penciler John Statema & inker Mike DeCarlo, with letters by Ken Bruzenak and colors by Dave Grafe. Will Rosado & Klaus Janson drew the dynamic cover which shows Mary and Gangbuster facing off against the superhuman pyromaniac the Arson Fiend.

Also released was The Power of Shazam Annual #1 which… hey, wait a minute! I’ve never read this one before! What gives?

Seriously, all these years later I can’t remember why I didn’t get the annual when it came out. It’s possible I never saw it. Or maybe, since it was around the time that I was deciding to start reading the series, I skipped it to focus on the regular issues.

Of course, it’s equally possible that I simply didn’t get it because of the whole “Legends of the Dead Earth” theme of stories set in the far, far distant future that ran through all of DC Comics’ annuals in the Summer of 1996. At the time 17 year old was me was unfortunately hung up on continuity, on whether or not stories were “real” and “actually happened,” and it seemed to me that Legends of the Dead Earth was Elseworlds in all but name, and therefore “didn’t count.” Which was pretty damn silly of me, because years later I read several of those annuals and found them to be entertaining mash-ups of superheroes, pulp sci-fi & fantasy. What can I say? I was a foolish teenager back in 1996.

And, ironically, The Power of Shazam Annual #1 actually “did count” as it introduced teenager CeCe Beck (named after the first Captain Marvel artist C.C. Beck) who transformed into Thunder, an incarnation of Captain Marvel over six thousand years in the future, and who went on to make several more appearances. She even hung out with the Legion of Super-Heroes for a while. Shows what I know!

Since I was doing this reread of the entire series, I finally tracked down this annual and, wow, it’s really good! Writer & cover painter Ordway does a superb job of really subverting a familiar formula. The “plucky rebels fighting an oppressive evil empire” trope gets upended as we see that the resistance has committed some morally questionable acts, with one of their leaders being responsible for the deaths of Beck’s parents. There are people living in the regular society who are perfectly happy with their existence, so simply overthrowing the existing order is only going to make a bad situation worse. Inspector Javert, despite being named after the antagonist from Les Miserables, turns out to be a reasonable authority figure. Beck realizes that both sides need to find a way to co-exist.

Regular inker Mike Manley here turns in some really nice animated-style pencils, neatly balancing the fun and dystopian elements of Ordway’s story. Manley is effectively inked by John Nyberg. John Costanza and Glenn Whitmore once again turn in quality letters and colors.

So, yes, this one was definitely a very unexpected gem!

Returning to the ongoing monthly series, we now get to The Power of Shazam #19. I only have one issue from this series autographed, and it’s this one.

Following up on the Captain Marvel Junior story from a few months earlier, issue #19 sees Freddy Freeman visiting S.T.A.R. Labs to check up on Chain Lighting, and to receive treatment for his own injuries from Dr. Caitlin Rousso.

Caitlin accidentally lets slip that Captain Nazi is being held at S.T.A.R. Labs until he can be transported back to Europe to stand trial for war crimes. Freddy, seeking vengeance, busts out Nazi and takes him to an abandoned industrial area, only to realize that, as much as he wants, he cannot bring himself to kill his enemy in cold blood. Unfortunately Nazi takes the opportunity to escape, and now it’s up to Freddy, working alongside middle aged superhero & World War II veteran Minute Man to recapture the superpowered fascist.

Gil Kane, who penciled issue #14, returns for this story. Regrettably this time Kane was only able to complete the first half of the issue. Joe Staton, another great artist, as well as a personal favorite of me, stepped in to pencil the second half. Around this time Staton was also helping Kane complete the pencils for the graphic novel The Life Story of the Flash, which was published in 1997.

I got this one autographed by Kane the one time I was fortunate enough to meet him, and subsequently had Ordway and Staton add their signatures. Hopefully one of these days I will also get the opportunity to also have this issue signed by Manley.

The first year and a half of The Power of Shazam was pretty much self-contained. Ordway understandably wanted to take the time to introduce Billy Batson, Mary Bromfield, Freddy Freeman and the rest of the cast, to tell his own stories. Fortunately DC allowed him the opportunity to do just that. Yes, Captain Marvel popped over to the Underworld Unleashed event in-between issues, but it was done in such a way that if you didn’t read that crossover you really wouldn’t have missed anything.

Starting with issue #20, though, Ordway starts linking The Power of Shazam with the rest of DC Universe. A tie-in with The Final Night crossover brings in guest star Superman, a character Ordway is, of course, very familiar with. But even here Ordway uses the crisis of the Sun Eater as the impetus to have Captain Marvel Junior return to Fawcett City and bury the hatchet with the rest of the Marvel Family, and to engage in some nice character development.

Issue #21 features a wacky guest appearance by Plastic Man. The artwork by Krause & Manley is really well-suited to the oddball humor of Pas and his sidekick Woozy Winks. There were some genuinely laugh-out-loud moments in this one.

Then in issue #22 Batman stops by Fawcett City to investigate organized crime. Billy’s already got gym class and homework and a school bully on his plate, but when the Dark Knight tells you he expects you to meet up with him, well, what can you do?

Issue #23 sees Ordway introduce another post-Crisis revamp of an old Captain Marvel enemy, the radioactive robot Mister Atom. The story also once again showcases how the series has become an ensemble piece. Billy and Mary are pretty much equal co-stars, and both of them are referred to as Captain Marvel. “Mary Marvel” is only a nickname that Billy calls Mary; everyone else refers to her as “Captain Marvel Lady” or “the Lady Marvel” or variations thereof. Even the opening narration refers to Mary as Captain Marvel.

Speaking of the opening, the double page spread on this issue by Krause & Manley is gorgeous.

I do have to admit, on first reading issue #23 did feel like somewhat of a throwaway story… but about 15 months down the line it turned out to be very significant to the series. Ordway did a good job of setting up plotlines & character arcs on this series that would pay off later.

Oh, yeah, among the various mindless missives printed in this issue’s lettercol is some inane drivel by a Ben Herman of Harrison, New York. I think I heard that guy later moved to Queens, NYC and started writing long, rambling blog posts 😼

The second year of The Power of Shazam came to a close with issue #24. It has a gorgeous pulp-style painted cover from Ordway. Krause & Manley do a fine job illustrating the flashback adventure within.

The now-retired costumed hero Spy Smasher is recounting to Billy & Mary an incident from back during the Cold War when he worked with their late father, archaeologist Clarence Charles Batson, to retrieve an ancient artifact known as the Scorpion from East Germany. Once the property of the Wizard, the Scorpion has the potential to be an incredibly powerful weapon, so naturally both the Communists and a group of Nazi war criminals also want to get their grubby mitts on it.

After several very close calls, including a fight with the armored Baron Blitzkrieg, CC and Spy Smasher at last escape from behind the Iron Curtain with the Scorpion. Spy Smasher wraps up his tale… just in time for Billy & Mary’s father to arrive and tell them it’s time to come home, because their mother is making dinner.

Holy moley! What in the name of Shazam is going on? Aren’t Clarence & Marilyn Batson dead? How can any of this be happening? What a cliffhanger!

I’ll be looking at what happens next in an upcoming post when I cover the third year of The Power of Shazam. I hope you’ll come back for it!

It Came from the 1990s: The Power of Shazam

Last month I started doing a re-read of The Power of Shazam comic book series that was published by DC Comics for four years between 1995 and 1999. One of the reasons why I like to do this “It Came from the 1990s” feature here on this blog is because the decade as a whole tends to get a bad rap among comic book fans. There were some great comic books published during the 1990s, and The Power of Shazam, which was written by Jerry Ordway for its entire run, is among the very best.

The Power of Shazam features Billy Batson, the original Golden Age version of Captain Marvel originally published by Fawcett Comics from 1939 to 1953 before DC Comics ultimately litigated them out of existence, with the character subsequently being acquired by DC itself two decades later. Ordway’s run is often regarded as the best incarnation of the character since the original Golden Age version.

The Power of Shazam actually started out as a standalone graphic novel written, drawn & painted by Jerry Ordway, with lettering by John Costanza, that DC published in early 1994. Coming off the Superman family of titles, on which he regularly worked in the late 1980s and early 90s, Ordway set out to tell the definitive post-Crisis on Infinite Earths origin of Billy Batson / Captain Marvel.

The graphic novel initially opens in the Egyptian desert several years in the past. Husband and wife archaeologists Charles Clarence Batson & Marilyn Batson are excavating a previously-undiscovered tomb. With them is Theo Adam, an agent of the expedition’s financier Thaddeus Sivana. In a hidden chamber the trio discovers a sarcophagus with a beautiful scarab necklace. The thuggish Adam becomes strangely fixated on the scarab. He brutally murders C.C. and Marilyn, but not before Marilyn hides the scarab inside her daughter Mary’s stuffed Tawky Tawny doll. Adam kidnaps Mary and flees back to America.

Some months later the Batsons’ other child, ten year old Billy, is living on the streets of Fawcett City, his inheritance having been stolen by his miserly Uncle Ebenezer. A ghostly figure beckons to Billy one rainy night, leading him into a subway tunnel which is connected to the other-dimensional Rock of Eternity, the home of the ancient Wizard Shazam. The Wizard bids Billy to say his name. Calling out “Shazam!” Billy is transformed into the super-powered adult form of Captain Marvel.

The understandably confused & angry Billy takes some time to adjust to this new body and its amazing powers, but he soon finds himself on a collision course with Theo Adam, who is revealed to be reincarnation of Black Adam, the Wizard’s original champion from ancient times who was corrupted by his awesome powers. Finally locating the mystic scarab, Theo transforms into Black Adam for the first time in the modern age.

Billy defeats Adam and resists the temptation to exact vengeance against the man who murdered his parents. The Wizard robs Adam of his powers & ability to speak. The figure who led Billy to the Rock of Eternity is none other than the ghost of Billy’s father, who drops enough clues to cause Billy to realize his sister Mary is still alive somewhere.

Ordway did a superb job updating the concept of Captain Marvel for the 1990s while still retaining much of the charm & whimsy of the original stories. Ordway’s painted artwork on the graphic novel was stunning.

The graphic novel was a huge success and DC greenlit an ongoing monthly series which made its debut in early 1995. Leaping forward four years to the “present day” the series features the now 14 year old Billy still attempting to juggle the life of a teen with the powers of Captain Marvel. Complicating matters, Billy continues to hide the fact that his uncle threw him out on the streets, because he doesn’t want to end up in foster care or an orphanage.

In addition to writing The Power of Shazam series, Ordway created gorgeous painted covers for each issue. The new art team was Peter Krause on pencils / layouts and Mike Manley on inks / finishes. John Costanza returns as letterer, with coloring by Glen Whitmore. Rounding things out were assistant editor Chris Duffy and editor Mike Carlin.

The first 12 issues of the monthly title formed a complete story arc. Billy at last discovers his long-missing sister Mary, who has been adopted by her mother’s cousin Nora and her husband Nick Bromfield. Mary is prompted by the magically animated Tawky Tawny stuffed animal to call out the magic work “Shazam” also gaining the Wizard’s powers.

Billy and Mary are reunited and befriend fellow teen Freddy Freeman. When Freddy is crippled by the superpowered fascist Captain Nazi, the Batson siblings share the powers given to them by the Wizard with their friend, enabling him to become Captain Marvel Jr. With the intro of first Mary as a second Captain Marvel, and then Freddy Freeman as Captain Marvel Jr, The Power of Shazam quickly became an ensemble title.

Just as he did with Bill Batson, Ordway does fantastic work with the character of Mary Bromfield. In certain respects Mary actually makes a better Captain Marvel than Billy, with the Wizard telling her:

“You have shown an intuitive grasp of my powers, Mary… in many ways, using them better than your brother had, when he first received them.”

It actually makes sense that Mary has that ability, as she was adopted by the Bromfields and given a loving, stable upbringing, whereas poor Billy was thrown out by his greedy uncle, forcing the young boy to survive by his wits on the streets of Fawcett City. I like that Ordway shows the siblings having very different approaches to crimefighting. Ordway also did a superb job rendering Mary on the book’s painted covers.

I definitely want to acknowledge the work of Peter Krause. I’d classify Krause as one of those good, solid artists who can turn in clear, dynamic pages on a deadline. I think if Krause had been around 20 years earlier he probably would have been one of the top artists of the Bronze Age. Regrettably by the mid 1990s his sort of art style had mostly fallen out of fashion. Fortunately this series was the perfect venue for Krause’s work.

Krause perfectly balanced the action & drama with the comedy & whimsy. He was equally adept at drawing dynamic action sequences as he was at bringing to life the humorous characters & moments in Ordway’s stories such as all of the really fun Tawky Tawny scenes. Manley’s finishes superbly complemented Krause’s pencils. They made a top-notch art team.

Silver and Bronze Age legend Curt Swan penciled a flashback sequence in The Power of Shazam #8 featuring Bulletman, Minute Man and Spy Smasher mixing it up with the diabolical Captain Nazi and his goosestepping lackeys during World War II. Swan’s lovely traditional style is a good fit for this segment, and Mike Manley’s inking complements his work really well.

Ordway himself pencils a pair of flashbacks in issue #10 and #12, which reveal the origin of the Wizard Shazam and his role in the history of Fawcett City and the Batson Family. We discover the Wizard had an origin very much like Billy, when as a young boy his family was murdered by bandits thousands of years ago in the Middle East. Entreating to the gods for the power to fight against injustice, the future Shazam became a champion in the region, protecting the innocent, allowing civilization to flourish.

Unfortunately, much as would one day happen to his successor Black Adam, the Wizard became overconfident, and his arrogance led to him being seduced by a beautiful demonic temptress. The inhuman seductress then gives birth to twins, the diabolical siblings Blaze and Satanus, who had previously been introduced in the Superman books during Ordway’s time on them.

Much of the events in the first year of The Power of Shazam revolves around Blaze’s efforts to undo the good works of her father the Wizard Shazam, and her brother Satanus’ own machinations to prevent his sister from becoming the ruling monarch of Hell.

The graphic novel and first 12 issues of The Power of Shazam were collected together by DC Comics in 2020 in the hardcover In the Beginning. There are tentative plans for a second collection, which I really hope will materialize, because it would be great if eventually the entire series got reprinted.

In any case, I’ll be looking at the second year of The Power of Shazam in a future blog post. Maybe I’ll do one post for each year of the series? I guess I’ll see how it goes. Anyway, I’m really enjoying this reread, and I hope those of you who follow this blog will enjoy my retrospectives of this great series.

James D. Hudnall’s Alpha Flight: A Brief Retrospective

Writer James D. Hudnall passed away on April 9th.  His earliest professional work was Espers for Eclipse Comics in 1986.  Hudnall had numerous comic book credits, but I was most familiar with his nearly two year run on Alpha Flight from early 1989 to late 1990. He wrote issues #63 and #67-86.

Alpha Flight 67 cover smallAlpha Flight is a series that even its creator John Byrne admitted he didn’t really know quite what to do with it.  He has been quite vocal about the fact that he only created the Canadian super-hero team to be able to survive a fight with the X-Men.  Byrne was genuinely surprised when Alpha Flight became popular enough to receive their own series, and he took on the assignment with a certain reluctance.

Byrne wrote & penciled the first 28 issues of Alpha Flight.  He did good work, but by the end he felt he had literally run out on things to do with the characters.  After he left, the series somehow managed to last nearly another decade, experiencing a lot of ups & downs.

Byrne’s successor on Alpha Flight was writer Bill Mantlo, who worked with several artists during his three year stint on the series.  Mantlo’s run started off showing potential, and a number of the issues from his first couple years were enjoyable.  However towards the end things had definitely petered out.  At the time, when Hudnall came on in early 1989, it really was a breath of fresh air.  Although somewhat uneven, I regard Hudnall’s stint on Alpha Flight as one of the better post-Byrne periods. (Of course, as I always like to say, your mileage may vary.)

Hudnall’s first few issues of Alpha Flight had him wrapping up a some dangling subplots from Bill Mantlo’s run, including bringing to a close the team’s conflict with the Dreamqueen.  With that out of the way, with issue #71 Hudnall embarked on a lengthy story arc involving an incredibly powerful, seemingly-unstoppable mystical villain, Llan the Sorcerer.

Alpha Flight 72 pg 4

Alpha Flight 72 cover small

According to Hudnall the Sorcerer storyline was initially planned to run all the way to issue #100, with Llan as an overarching behind-the-scenes adversary dispatching such villains as the Master of the World and Zeitgeist against the team to distract them while his ambitious master plan came together.  However, a lukewarm reception and conflicts with editorial resulted in Hudnall being replaced as writer on the book.  This necessitated him giving his story a somewhat quick wrap-up in issue #86, with Doctor Strange being brought in to aid Talisman in defeating Llan.

Hudnall was probably overly ambitious with his plans for Alpha Flight.  I don’t know if the Sorcerer storyline really would have had enough substance to it to continue running for another year in order to make it to issue #100.  However, I cannot fault Hudnall for attempting to at least try to do something spectacular and long-ranging in a book that had recently been lacking in a solid, interesting direction.

Alpha Flight 73 pg 7

Hudnall explained his plans an interview conducted in the early 2000s by the website AlphaFlight.net:

“I wanted to make the book more in line with Byrne’s vision, which I felt was generally a good one. I liked Byrne’s run except he was kind of unfocused direction-wise. Probably because he was bored. So one of the things I did was try to give Alpha Flight more of a purpose. And try to make them unique in the Marvel Universe, not just by virtue of their nationality. I also wanted to show off Canada, so I did tons of research.”

It had been a number of years since I have read those issues, but from glancing over them again this week I did like how Hudnall worked to develop the character of Talisman.  It had been one of Talisman’s predecessors who had fought Llan the Sorcerer when he had last attacked Earth’s dimension 10,000 years earlier.  It now fell to the current Talisman, who was fairly young & inexperienced, to lead the battle against this incredibly formidable, cunning foe.

I am not certain exactly how successful Hudnall was in his execution of Talisman’s character development.  At times she came across less as focused & determined, and more as bossy & arrogant.  But I do appreciate that Hudnall at least attempted to make her the focus of his overall storyline.  I think Byrne came up with a fantastic design for the character, and it was nice to see her in the spotlight here.

Alpha Flight 78 pg 12

Another highlight of Hudnall’s run was having former Alpha Flight foe Diamond Lil join the team.  Lil had been involved in the events that had led to the death of Alpha’s original leader James Hudson, aka Guardian, which put her at odds with the team’s current leader, the widowed Heather Hudson, aka Vindicator. Complicating matters even further, Lil was the ex-girlfriend of Madison Jeffries, aka Box, who was now engaged to Heather.  It was apparent that there was still an attraction between Lil and Madison, and the resulting love triangle was present throughout the background of the Sorcerer storyline.

I also think having Lil join the cast offered an outsider’s perspective on some of the events.  It was interesting to see her gradual development from a one-time enemy who was regarded with suspicion to a trusted member of the team. Plus, during the “Acts of Vengeance” crossover we got to see go toe-to-toe with longtime Spider-Man villain the Scorpion, which was cool.Alpha Flight 80 pg 14

With the benefit of hindsight, Hudnall was doing on Alpha Flight what is now referred to as “writing for the trades,” i.e. writing a lengthy, complex storyline serialized in a monthly series that would later work as a complete novel when collected together in trade paperbacks.  I think that if I was to go back and read Hudnall’s entire Alpha Flight run in one go, rather than broken up into monthly installments, it would work much better now.

Alpha Flight 78 cover smallFor the majority of Hudnall’s time on Alpha Flight he was paired with penciler John Calimee.  I personally think Calimee was a fairly good, solid artist, albeit one who was not particularly flashy or dynamic. In other words, he got the job done, but perhaps that was not seen as sufficient enough at that point in time, when several red-hot artists were exploding in other Marvel titles.  Most of the issues Calimee penciled were inked by Mike Manley, a very talented artist whose work I have always enjoyed.

Other artists who worked on Alpha Flight during this time were Hugh Haynes, the great Filipino illustrator Gerry Talaoc and a fairly young up-and-coming Mark Bagley.  The incredibly talented James Sherman turned in one of his all-too-rare rare comic book jobs, providing full artwork for Alpha Flight #73.  That issue flashed back to the conflict between the original Talisman and the Sorcerer in prehistoric times.

Alpha Flight 83 pg 17

John Byrne himself unexpectedly returned to the series to draw a couple of covers.  Jim Lee, who did some of his earliest work on Alpha Flight, also contributed to a few covers during Hudnall’s run.

Regrettably, except for Haynes, there did not exist a good rapport between the writer and the various artists.  Subsequently Hudnall would express his opinion that Calimee in particular had been unable to effectively execute the visuals contained in the plots.  Hudnall also experienced a number of disagreements with his editors.  Whether all of this was due to Hudnall wanting to remain faithful to his ambitious vision, or an indication that he was a difficult person to collaborate with, is up to the individual to decide.Alpha Flight 81 cover small

Whatever the difficulties between Hudnall and his colleagues, as I said before, at the end of the day I personally do think that his run on Alpha Flight was pretty good.  Possibly it is my teenage nostalgia talking, but all these years later it remains memorable for me.

As for the artwork by Calimee & Manley, looking at it in 2019 with a fresh perspective, I find that I still like it. Calimee is, as I said, a solid artist who knows how to lay out a page and tell a story. Manley’s inking here provided a polished finish to the pencils. One of his artistic influences was the legendary Al Williamson, and that shows in the inking on these issues.

The lettering on all of these issues was by Janice Chiang. I’ve always liked her work. Looking at these issues for the first time in years, I can immediately identify that it’s her lettering. She’s one of the best letterers in the biz.

Alpha Flight 86 pg 21

In addition to Alpha Flight, Hudnall worked on Strikeforce: Morituri and the graphic novel The Agent for Marvel.  Over at DC Comics he wrote the very dark graphic novel Lex Luthor: The Unauthorized Biography.  In the 1990s Hudnall worked on Malibu Comics’ well-regarded Ultraverse imprint, writing the series Hardcase and The Solution.  With artist Andrew Paquette he created Harsh Realm, a six issue miniseries published by Harris Comics that was later loosely adapted into a short-lived TV series.

About a decade ago Hudnall began writing for the ultra-conservative website Breitbart, and espousing views I found very disagreeable.  Nevertheless, despite how I felt about his politics, I was sorry to hear that in the last few years he was experiencing serious health problems.  It’s unfortunate that he died at a relatively young age, a day before his 62nd birthday.  He leaves behind a small but interesting and imaginative body of work.