It Came from the 1990s: Starblast

In my previous post I took a look at the unusual Questprobe project Marvel Comics published in the mid 1980s. I indicated this would lead into an installment of “It Came from the 1990s.” That brings us to today’s post, where I will be looking at the Starblast crossover from Marvel that came out in late 1993.

Often I put together these “It Came from the 1990s” entries to spotlight comic books from that decade that I feel are overlooked or underrated. Unfortunately, this is NOT one of those series.

Starblast has regrettably been described as one of the worst comic book crossovers of all time. I was reminded of it by longtime Marvel editor Tom Brevoort on his own WordPress blog in which he took a look at Quasar #56, which he brands with the label of “Worst Cover Ever.” Brevoort’s piece reminded me of Starbast, which in turn got me thinking about Questprobe, as the later indirectly inspired the former. And here we are.

Starblast #1 cover by Claudio Castellini

It would not be accurate to say that no one ever sets out to make bad movies, or TV shows, or music, or artwork, or whatever. There are some people who recognize that crap sells, that there is an audience for absolute drek, and so they produce terrible products because they know it will make money.

Having acknowledged that, it is my general observation that the majority of creators who go to work in the comic book industry do so because they truly love the medium, they desire to work within it, and they wish to create genuinely good stories & art. The fact that they don’t always succeed is down to a number of factors, such as unforgiving deadlines, poor pay rates, difficult marketplace conditions, clashes with editorial, and the existence of management that is frequently unsympathetic to talent.

I really do believe that the creators behind Starblast set out to produce a good comic book; the fact that they did not succeed offers a sad snapshot of the comic book industry three decades ago.

Mark Gruenwald was the main creative force behind Starblast. As both a writer and editor Gruewald enjoyed utilizing the more obscure elements of Marvel continuity. He frequently drew on these elements in Quasar, the ongoing series that featured everyman Wendell Vaughn as the reluctant Protector of the Universe. It really felt that Gruenwald was personally invested in the character of Quasar, with Gru even giving Wendell some of the same personal background that he had.

Gruenwald spent two years building up to Starblast in the pages of Quasar. First he had Wendell temporarily acquire the incredibly-powerful cosmic force known as the Star Brand from Marvel’s ill-fated New Universe imprint. Wendell accidentally passed the Star Brand on to his girlfriend Kayla Ballentine. She was then abducted by the Chief Examiner from the Questprobe series, who wanted to duplicate the Star Brand’s power to use against the ravaging Black Fleet that was attacking his world. The Star Brand proves to be too powerful for the Examiner to replicate, and so he is forced to battle the Black Fleet with the powers of the other Earth superhumans he’s previously duplicated. Unfortunately this isn’t enough and he’s defeated, forcing the reluctant Kayla to use the Star Brand to obliterate the Black Fleet.

Quasar #37 written by Mark Gruenwald, penciled by Greg Capullo, inked by Harry Caldelario, lettered by Janice Chiang, and colored by Paul Becton, published by Marvel Comics in August 1992

That at last brings us to Starblast. The cyborg Skeletron and his crew of space pirates the Starblasters are the sole survivors of the Black Fleet. Having witnessed his entire armada destroyed by the Star Brand, Skeletron seeks to acquire its incredible power for himself. He dispatches the Starblasters to attack Earth, distracting the planet’s superheroes so he can abduct Kayla.

I feel there was a certain potential to Starblast. It’s an interesting premise. Gruenwald, despite his unfortunate tendency to write Quasar as a dry series of encyclopedia entries rather than an awe-inspiring exploration of the Marvel cosmos, was a good writer. The editor of Quasar and Starblast was Mike Rockwitz, out of whose office a number of enjoyable books were released in the early 1990s.

Regrettably the Starblast crossover just did not come together in the way Gruenwald must have imagined.

Starblast #1 written by Mark Gruenwald, penciled by Herb Trimpe, inked by Ralph Cabrera, lettered by Michael Higgins, colored by Paul Becton, published by Marvel Comics in January 1994

Starblast was a four-issue miniseries, with Quasar #54-56, Secret Defenders #11, Namor the Sub-Mariner #46-48, and Fantastic Four #385-386 all being labeled as parts of the crossover. Starblast and Quasar were both written by Gruenwald, and so the story runs directly between those two books. But the other parts of the crossover are at best peripheral, telling almost-unrelated stories. It seems like there was some problems getting everything coordinated between Gruenwald and the other writers.

The artwork on Starblast is also a major issue. Beneath a gorgeous cover by Claudio Castellini on issue #1 is interior art by penciler Herb Trimpe & inker Ralph Cabrera. Trimpe was a good, solid artist who had been working for Marvel since the late 1960s. However, by the early 1990s his style of art had unfortunately fallen out of favor, and the young, hot artists who worked on the X-Men and Spider-Man books before founding Image Comics were very much in demand. In an effort to make himself more bankable, Trimpe adopted a style inspired by the Image founders.

I am a fan of Trimpe, and I’m usually very charitable towards his work from the 1990s. He was in a tough position, trying to stay employed, doing the best he could. But his art on Starblast is difficult to look at.

Starblast #2 written by Mark Gruenwald, penciled by Herb Trimpe, inked by Ralph Cabrera, lettered by Michael Higgins, and colored by Paul Becton, published by Marvel Comics in February 1994

Trimpe does well enough on the first few pages of Starblast #1, with his weird work actually enhancing the unearthly menace of the alien Starblasters. But as the issue progresses and Gruenwald brings in Quasar and Earth’s other heroes, the wonky anatomy and bizarre layouts become really painful.

It’s sad that in the early 1990s an experienced, reliable artist like Trimpe had to churn this stuff out in an effort to extend his career. I’m just glad that when he finally started getting work in comic books again beginning in 2008 he was able to go back to his normal style.

Trimpe & Cabrera also drew the second issue of Starblast, and the artwork is just as poor. By the third issue they’re gone. Pencils are by Grant Miehm. The credit for inks is “Many Hands” which really tells me that there must have been some horrific deadlines and behind-the-scenes problems facing this series.

Miehm is another good, solid, underrated artist. I had been a fan of his art since a few years earlier when he penciled Justice Society of America and Legend of the Shield for DC Comics. He then worked on Ravage 2099 at Marvel, doing very nice work, as well as penciling a couple of fill-in issues of Quasar. Miehm’s previous fill-in work on Quasar, and on the third issue of Starblast, really convinces me that he should have been the artist for the entire miniseries. He draws all of the characters in his chapter really well and his storytelling is solid.

Starblast #3 written by Mark Gruenwald, penciled by Grant Miehm, inked by “Many Hands,” lettered by Michael Higgins and colored by Paul Becton, published by Marvel Comics in March 1994

Regrettably Miehm only drew the third issue. Starblast #4 has three pencilers, Brian Kong, Rich Buckler Jr & Nate Palant, and two inkers, Don Hudson & Ernie Chan, and so is a bit of a stylistic mess. Probably the strongest part is the first third of the issue which Kong penciled. I like his work, but I imagine that this must have been another deadline nightmare. Hudson and Chan are both good inkers, but they have such very different styles. All of this gives the impression that Rockwitz must have been forced to grab whoever was available just so he could get the issue finished.

All three issues of Quasar that are part of Starblast are penciled by John Heebink, with inks by Dan & David Day and Aaron McClellan. Their work isn’t flashy, but it gets the job done, and it’s consistent in quality.

The artwork was not the only problem with Starblast. Gruenwald’s story is overly ambitious, unfocused, and crowded. There are too many characters fighting for the spotlight. The second issue of Starblast literally wastes the entire chapter with Quasar, the Squadron Supreme & various random heroes fighting Gladiator & the Shi’ar Imperial Guard.

Quasar #54 written by Mark Gruenwald, penciled by John Heebink, inked by Dan & David Day, lettered by Janice Chiang and colored by Paul Becton, published by Marvel Comics in January 1994

Well, there is one interesting footnote to this: Gruenwald did finally have Marvel’s two main Superman expies, Hyperion and Gladiator, meet in Quasar #54. He obviously relished the idea of presenting such a metatextual battle.

The Starblasters are visually interesting, but again there’s just too many of them, and most of them are barely developed, with the majority just getting lost in the crowd. It’s odd that Gruenwald would dig up a bunch of obscure alien bad guys and then do almost nothing with them.

For example, one of the Starblasters is Threkker, and he’s either supposed to be the space vampire “The Captive” that Jack Kirby introduced in Captain America Annual #3 or another survivor of his nearly-extinct species the Epsiloni. (Threkker is the guy with the biiiig teeth.) Kirby wrote the character as this horrifying cosmic menace, but here he’s basically just some big generic thug working for Skeletron.

Starblast #4 really rushes along, ending very abruptly. So abruptly, in fact, that Quasar #57 is actually an unofficial epilogue that wraps up a lot of the Starblast plotlines. It does seem like Gruenwald was treating the Starblast miniseries as four extra issues of Quasar, rather than as a self-contained event, and as a result it’s something of a narrative jumble.

I feel it’s also worth pointing out that Starblast was simultaneously published at the exact same time as two other Marvel crossovers, “Siege of Darkness” in the Ghost Rider family of “supernatural superhero” books, and “Blood & Thunder” in the “cosmic” books written by Jim Starlin & Ron Marz. Almost comedically, there are scenes in both Quasar #54 and Secret Defenders #11 where Adam Warlock and Doctor Strange explain with some annoyance that they can’t help out against the Starblasters because they’re too busy with the events in “Blood & Thunder” and “Siege of Darkness” respectively. That demonstrates just how cluttered and glutted the Marvel line had become by the end of 1993. Something had to give… and it would very soon after.

Starblast #43 written by Mark Gruenwald, penciled by Brian Kong, inked by Ernie Chan & Don Hudson, lettered by Michael Higgins and colored by Paul Becton, published by Marvel Comics in April 1994

One of the reasons why I am so forgiving of Starblast is that, with the benefit of hindsight, I recognize it was produced at a time when the Marvel line had expanded to a completely unmanageable degree, and that it was released immediately before the start of the catastrophic market crash of the mid-1990s. Within a few months various titles would be canceled, including Quasar. Numerous creators and staff at Marvel would lose their jobs. In other words, it was a really dark time for the industry. People like Gruenwald and Rockwitz were just doing their best to get the books out on time and with as much of a level of professionalism as they could in an extremely difficult climate.

I’ve said before that while I love the medium of comic books, I often find the realities of the industry incredibly depressing. It can be a very difficult field to work in. And then, of course, someone like me comes along with his blog and says “Hey, remember that crazy stuff you worked on thirty years ago?”

In the near future I’m planning to look at another project that Mike Rockwitz edited, one that was much more successful. Stay tuned.

It Came From the 1990s: Imperial Guard

Earlier this month was the birthday of the late, great Dave Cockrum, one of my favorite comic book artists. Cockrum was one of the greatest character designers of the Bronze Age, successfully creating or revamping dozens of characters for both Marvel and DC Comics during the 1970s and early 80s.

Over on the Dave Cockrum Art Appreciation Group, in a discussion about Cockrum’s greatest character designs, I mentioned that the Shi’ar Imperial Guard had some awesome designs, and I wished that more was done with them.

Who are the Imperial Guard? Simply put, they are thinly-veiled expies of the Legion of Super-Heroes. Drawing Superboy and the Legion of Super-Heroes in the early 1970s had been a dream assignment for Cockrum, and he had only reluctantly left DC Comics after they reneged on a promise to return original artwork to him. Going over to Marvel Comics, he co-created the all-new, all-different X-Men with Len Wein. After Wein departed X-Men, Cockrum was paired up with writer Chris Claremont, and in X-Men #107 (Oct 1977) they introduced the Imperial Guard, the elite super-powered soldiers of the alien Shi’ar Empire.

Insert obligatory smartass comment about the X-Men not wanting to fight all these guys because there’s practically a Legion of them.

Now I’m not sure why Cockrum decided to toss in a veritable army modeled on the Legion into an already-crowded storyline, other than the fact that he really loved the Legion and he missed drawing them. But whatever the case, even if most of them were thinly-drawn on the characterization side of things, almost all of them had interesting visuals.

For most of their history the Imperial Guard were basically just blindly following the orders of whoever happened to be running the Shi’ar Empire, which typically put them into conflict with the X-Men or the Avengers or whoever. Other than their leader Gladiator the characters have only ever gotten the spotlight on a few rare occasions. The first of these was the three issue Imperial Guard miniseries which Marvel published in late 1996. It was written by Brian Augustyn, penciled by Chuck Wojtkiewicz, inked by Ray Snyder, colored by Brad Vancata, and lettered by Jon Babcock, Phil Hugh Felix & Janice Chiang.

And, yeah, I cannot believe that it’s been 25 years since this came out!

Thinking back, I don’t know if at the time I was aware that the Imperial Guard characters were a homage to the members of the Legion. I didn’t actually become a huge Legion fan until about four years later, when I started picking up the hardcover Archives collections and various back issues. But re-reading the Imperial Guard miniseries a quarter century later, the nods to the Legion now leap right out at me.

The creative team on the Imperial Guard miniseries is also noteworthy. Augustyn is a longtime writer & editor at DC Comics, and Wojtkiewicz had just come off of a year and a half stint penciling Justice League America. This miniseries makes up pretty much the entirety of either of their work for Marvel. So this was pretty much a case of Marvel bringing aboard a creative team from DC to work on a team of characters modeled after a DC property.

Imperial Guard came out at an odd time in Marvel’s publishing history. This was immediately after the “Onslaught” crossover in which the Avengers and Fantastic Four seemingly died so that they could be exported to an alternate reality for the “Heroes Reborn” event overseen by Rob Liefeld and Jim Lee. For the next year this led to some rather offbeat projects coming out from Marvel that perhaps might not otherwise have gotten published. The most notable of these was Thunderbolts by Kurt Busiek & Mark Bagley. We also got the much-underrated Heroes for Hire by John Ostrander & Pascual Ferry, as well as this odd little miniseries.

I’m FB friends with Wojtkiewicz, so I asked him how Imperial Guard came about. Here’s what he had to say:

“Once DC flipped the crew on Justice League, I floated around doing fill-ins and such for a while. Brian Augustyn decided to leave DC and asked me if I’d like to do the IG mini. We met in NYC and had lunch with Mark Gruenwald for lunch and launch. It seemed to be going so smoothly, but it turned out to Mark’s very last lunch, as he died the following morning. Somehow it kept going, and his assistant stepped in as editor.  I forget his name – I’m terrible that way. I decided to do the series in with a cartoony vibe, and nobody stopped me. Also: sideburns. 😊

“I really enjoyed this assignment- doing the costume, environment and prop concepts was a blast.”

The miniseries was ultimately edited by Terry Kavanaugh, and was dedicated to the memory of Mark Gruenwald.

Following the apparent deaths of the Avengers and Fantastic Four, Lilandra the Majestrix of the Shi’ar feels partially responsible, as she was the one who way back when inadvertently awakened the dark side of Charles Xavier’s psyche (as seen in X-Men #106 or, if you were a teenager in the 1990s like me, “The Phoenix Saga Part 2: The Dark Shroud” on X-Men: The Animated Series) which ultimately led to the creation of Onslaught. Lilandra has covertly dispatched several members of the Imperial Guard to Earth see if they can provide assistance to our beleaguered world.

The members of the Guard featured in this miniseries are Gladiator (standing in for Superboy), Electron (Cosmic Boy), Sibyl (Saturn Girl), Flashfire (Lightning Lad), Nightside (Shadow Lass), Mentor (Brainiac 5), Earthquake (Blok) and the latest addition to the team, the Kree conscript Commando (Mon-El).

The introduction of Commando aka M-Nell (see what they did there?) ties in with another recent Marvel event, the Avengers storyline “Operation: Galactic Storm” which saw the Shi’ar apparently destroy the Kree Empire with the apocalyptic Nega Bomb. In fact the entire war between the Shi’ar and the Kree had been engineered by the Kree’s Machiavellian leader, the entity known as the Supreme Intelligence, who sought to jump-start his people’s stalled evolution with the Nega Bomb’s energies. At this point in time the Supreme Intelligence is quietly biding its time, waiting for its deadly experiment to begin showing results, and Commando, ignorant of all this, finds himself having to serve alongside the Shi’ar forces who he regards as his conquerors.

Augustyn is a great writer who did high-quality work over at DC, and on his sole foray into the Marvel Universe he also crafts a compelling story. He does a good job of creating M-Nell, and of developing the other Imperial Guard members, the majority of whom, up until this point in their nearly 20 year existence, were basically one-dimensional ciphers.

Wojtkiewicz’s pencils are fun. He was a very underrated artist over at DC Comics, working in an “animated” style alongside the late, great Mike Parobeck on the Impact Comics line in the early 1990s. I always thought Wojtkiewicz should have had a bigger career, so I enjoyed seeing his art on Imperial Guard. His wrap-around covers for this miniseries were also great.

Besides, I really love that Wojtkiewicz drew Imperial Guard with “a cartoony vibe” during the exact same time that Marvel farmed out their main characters to Extreme Studios and Wildstorm with their hyper-detailed art styles. Honestly, the comic book industry could have used more artists like Wojtkiewicz in the 1990s who had their own fun styles.

It was enjoyable revisiting this three issue miniseries, and it makes me regret that the Imperial Guard have subsequently very seldom been in the spotlight since. They did have a five issue miniseries during the Realm of Kings crossover about a decade ago. I never did get around to checking that out, so perhaps I’ll give it a try.

Anyway, if you haven’t read this miniseries, it’s worth tracking down.