Double the Dystopia for your Social Distancing

This morning on I posted the following on Facebook:

Okay, folks, help me out here. Which early 1970s dystopian sci-fi movie starring Charlton Heston should I be viewing while practicing social distancing from the coronavirus? Should I watch The Omega Man (1971) which sees a pandemic transform the world’s entire population into a horde of vampiric zombies? Or should I watch Soylent Green (1973) in which massive overpopulation and climate change threaten humanity with extinction, and the sheltered ultra-wealthy elites are preparing to screw over everyone else to ensure their own survival?

Charlton Heston dystopia

I was mostly joking / being sarcastic, but several people responded with serious recommendations of which movie was better.  So I then offered the following clarification:

Seriously, I cannot believe we ended up living in a timeline where The Omega Man and Soylent Green are taking place AT THE EXACT SAME TIME!  All we need now is for talking apes to show up to complete the Charlton Heston dystopian trifecta!

Comic book artist Roy Richardson responded to this by asking “Trump’s not a talking ape?”  I told him “That’s an insult to talking apes.”

However, thinking about it, Donald Trump does have at least two things in common with Doctor Zaius from Planet of the Apes, specifically a bright orange complexion and a severe aversion to the truth.

trump and doctor zaius

For those of you who think I am making light of the current crisis, well, as the saying goes, if I wasn’t laughing I’d be crying.

Seriously, words cannot describe my absolute disgust at how Trump has so utterly botched the United States’ response to the coronavirus pandemic.  Yes, even with genuinely competent, intelligent leadership in place this would still have been a serious crisis.  But Trump, with his arrogance and greed and selfishness and petty jealousy, has made a bad situation much, much worse.

My abhorrence certainly extends to the Republican Party that for the last three and a half years has protected & enabled Trump’s nightmarish behavior, all the while taking each & every opportunity to line their own pockets at the expense of the people who they are supposed to be representing.  I hope there will one day come a severe reckoning for all these crooks, cowards and traitors.

So here we are, stuck in a world right out of various dystopian, apocalyptic works of fiction.  Where do we go from here?  Well, as I have said in the past, democracy is not a spectator sport.  We need to vote, we need to call our representatives and remind them of exactly who they are supposed to be working for, and once we can get back in the streets we need to protest.

voting is a bus

Some liberals and progressives have decried the mantra “Vote blue, no matter who.”  They claim there is little to no difference between moderate Democrats and the Republicans.  The thing that needs to be recognized is that real, lasting change does not occur overnight.  It does not happen in just one single election.  Sometimes it requires long, difficult years to achieve progress.  It took women decades of struggle to gain the right to vote.  African Americans have been fighting against racism, segregation and white supremacy for over two centuries.

Right now we are teetering on the edge of dictatorship.  We need to pull the country back from the abyss before we can even hope to successfully advance a progressive agenda.

To do that we need to all work together.  We can figure out how & when to put programs such as Medicare for All and a Green New Deal and all of that into effect after we save the country from irrevocably transforming into a fascist corporate-run religious theocracy.

I normally do not veer into such gravely serious territory on this blog.  However, this time I felt compelled to do so.  I just hope that the current crisis will finally serve as a wake-up call.

Because, good lord, if the world is going to resemble a science fiction franchise, I want it to be Star Trek and not The Hunger Games.

Comic book reviews: Gotham City Garage

It’s been a few years since I’ve regularly followed any DC Comics titles.  However, over the past several months I have bought a number of DC trade paperbacks.

I eventually noticed a general theme to these TPBs: They had stories that were set on Earth 2, or in the future, or in alternate realities. I’ve come to realize that while I like a lot of DC characters, I long ago got tired of monthly titles where there is a never-ending illusion of change. On the other hand, stories set on other Earths, or eras, or that fall under the “Elseworlds” umbrella provide creators with opportunities to present different takes on familiar characters, and tell stories that are more self-contained, with somewhat greater consequences.

(It’s funny… When I was a teenage comic book fan I was hung up on continuity, on whether or not stories were “real” and actually “counted.” Nowadays I just want to read an enjoyable, intelligent story, and it doesn’t matter to me if it takes place on Earth 67 or Earth B or whatever.)

Gotham City Garage Vol 1 cover

Gotham City Garage falls into that “alternate reality” category.  No, it is NOT a book about the guy who repairs the Batmobile (although that was actually a pretty good episode of Batman: The Animated Series).  Inspired by a line of collectible statues that re-imagined several of DC’s female character as tattooed chopper chicksGotham City Garage was a digital first series that was then published as a twelve issue miniseries that was later collected into two trade paperbacks.

This past June artist Lynne Yoshii was a guest at the Women in Comics convention at the Brooklyn Public Library.  I was not previously familiar with Yoshii, but the art she had on display looked incredible, so I purchased one of the issues of Gotham City Garage which contained her work.  I was pleasantly surprised at how much I enjoyed it, and subsequently got the first TPB.  The second one finally came out last month.

Gotham City Garage is written by Collin Kelly & Jackson Lanzing.  After the majority of the Earth was devastated by an environmental catastrophe, Lex Luthor seized control of Gotham City, which he has rebuilt as a domed city called the Garden.  Aided by a fascist Batman and an army of robots known as “Gardeners,” Luthor implanted “Ridealongs” within the brains of the population.  These  implants pacify negative emotions and instill loyalty to Luthor.

Only a handful of individuals escaped becoming brainwashed zombies in Luthor’s dystopia.  They are now based out of the Gotham City Garage, a safe haven in the wastelands built by Natasha Irons.

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Kelly and Lanzing utilize the teenage Kara Gordon as the audience identification figure.  Seemingly a loyal member of Luthor’s staff, Kara has to hide the fact that her Ridealong does not work.  Outwardly she smiles brightly and chants “Lex loves you” but inwardly she is miserable, the only person with free will in a city of lobotomized slaves.

The first issue opens with the Gardeners finally rumbling to Kara’s secret.  She is only saved by the intervention of Jim Gordon, who tells her to flee the Garden.  He also informs the shocked teenager that she is not actually his daughter, that he adopted her when she was an infant to protect her from Luthor.  Escaping the city, exposed to yellow sunlight for the first time, Kara quickly realizes that she has superpowers, and is in fact an alien.

Fleeing the Gardeners, Kara encounters chopper-riding rebels from the Garage: Big Barda, Harley Quinn, Catwoman, and Silver Banshee.  Initially suspicious of her, the women nevertheless help Kara defeat the Gardeners and bring her to their headquarters.  Although naïve and inexperienced, Kara / Supergirl joins the rebels, quickly becoming an important ally in their struggle to stay free from Luthor’s control.

Gotham City Garage is a female-driven book.  The majority of the protagonists are women.  Kelly and Lanzing do excellent work writing Supergirl, Batgirl, Big Barda, Wonder Woman, Catwoman, and the other heroines.

I enjoyed the student & mentor relationship they set up between the young, idealistic Kara and the embittered Barda, who all these years later still suffers PTSD from her horrific upbringing on Apokolips.  The voices that Kelly & Lanzing give to both Kara and Barda feel authentic.

Gotham City Garage 1 double page spread

The series offers up interesting and visually striking re-imaginations of a number of DC’s iconic characters.  One of the most effective of these is Harley Quinn, not just visually, but also conceptually.  Although incredibly popular, Harley Quinn can nevertheless be a problematic figure.  She is a woman who was manipulated by, and is in an abusive relationship with, the psychotic Joker.  After she migrated from DC’s animated universe into its mainstream continuity and spun off into a solo title, Harley Quinn’s ties to the Joker were often downplayed.  Obviously the writers & editors at DC realized that it would be awkward to have a series starring a character who was a disciple to a mass murderer.  Nevertheless, you still had a character whose origins were rooted in emotional abuse and Stockholm Syndrome.

The way that Gotham City Garage improves upon Harley Quinn is by providing her with an agency lacking in her mainstream counterpart.  In this reality Dr. Harleen Quinzel was recruited by Luthor to develop the Ridealongs.  Agreeing to work with Luthor as much for self-preservation as to satisfy her scientific curiosity, Quinzel perfects the system that gives Luthor control of the city’s populace.  Too late realizing that she has enabled Luthor to turn the people into mindless drones, Quinzel rebels.  Attempting to both sabotage the Ridealongs and free herself from Luthor’s control, Quinzel deliberately scrambles her own brain patterns.  This results in a new, humorously irreverent, sarcastic personality with a penchant for extreme violence.

In what is an effective turn-around, it is Harley who creates the Joker.  She inspires Lloyd, one of her former patients who she liberated, to adopt her outrageous sense of fashion and her dedication to cartoonish acts of anarchy.

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The twelve issue series is a more or less complete arc that reaches a definite conclusion that nevertheless leaves open the possibility of future stories.  There was at least one dangling subplot, namely what happens to Zatanna and Silver Banshee, but perhaps Kelly & Lanzing were leaving that for another day.

The artistic line-up for Gotham City Garage is impressive.  Certainly I have to give much praise to Lynne Yoshii, who got me interested in this series in the first place.  Yoshii has a really fun, dynamic style.  She also does really good work with her storytelling, her layouts delivering both action and emotional character moments.  Yoshii’s pencils for issue #2, which are inked by Jose Marzan Jr, were both exciting and humorous.  I hope that we see more from her in the near future.

I also like the artwork by Brian Ching.  He has a style somewhat reminiscent of Kieron Dwyer and Dan Panosian.  Ching’s work has a gritty tone that is also slightly cartoony & exaggerated, which is perfect for the post-apocalyptic setting.

Another effective contributor to Gotham City Garage is Aneke, who illustrates “Bad Seeds” in issue #3, which spotlights Harley Quinn, and flashes back to reveal her origin.  Plus I love how Aneke draws Harley’s wacky pet hyenas.

As I observed in the past, it appears to take a particular skill set to work on these “digital first” titles.  A penciler needs to be able to lay out the pages so that the top and bottom halves work as separate pieces on the computer screen, but also work together as a single, uniform page in the print edition.  I feel that most of the pencilers who contributed to Gotham City Garage did a fairly good job at accomplishing this.

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The covers are mostly of the pin-up type.  I usually am not fond of these types of covers, since they reveal little about the actual contents inside the books.  Unfortunately that seems to be the default style for DC (and Marvel) cover art in the 21st Century.  At least most of them are well drawn.  Dan Panosian’s variant cover for issue #1 featuring Wonder Woman is certainly striking, and it was a good choice to re-use to for the first collected edition.

Also along for the motorcycle ride are colorist Kelly Fitzpatrick and letterer Wes Abbott, both of whom do good work.

Gotham City Garage is a fun series with good artwork, an enjoyable and thoughtful alternate take on the DC universe.

Howard Chaykin’s American Flagg! 35 years later

“I wanted to do a book that would annoy, piss off, and educate… and it did.” – Howard Chaykin

To celebrate the Fourth of July holiday week, I am taking a look back at the first 14 issues of Howard Chaykin’s comic book series, the dystopian political satire American Flagg!  Written & drawn by Chaykin, lettered by Ken Bruzenak, and colored by Lynn Varley & Leslie Zahler, American Flagg! was published by First Comics.

This year is the 35th anniversary of the debut American Flagg! (according to Mike’s Amazing World of Comics the first issue went on sale June 20, 1983).  This is one of those series that went totally under my radar for many years because, to be completely honest, I just was not mature or sophisticated enough to appreciate it back in my teenage Marvel Zombie days. Having become a fan of Chaykin through his later work, I subsequently discovered American Flagg! via back issues, and immediately fell in love with it.

American Flagg house ad

American Flagg! is both very political and very patriotic, proudly wearing its love for America, albeit in a manner that was very different from most expressions of flag-waving to be found during the Reagan years.  As editor Mike Gold explains in the first issue…

“Chaykin’s probably the most patriotic person I know. Not in the usual ‘Love It or Leave It’ nonsense that serves to divide instead of unite – and is therefore not patriotic. Howard’s patriotism comes from pride – and from great hope for America.”

Of course, as he’s acknowledged over the years, Chaykin was not only interested in politics, and he also utilized American Flagg! to delve deeply into the worlds of violence, guns, fashion, and sex… lots and lots of sex.

The first issue of American Flagg! opens in October 2031 AD.  It has been three and a half decades since 1996, “the Year of the Domino, when everything went to hell.”  The United States and the Soviet Union experienced simultaneous violent collapses, and the planet was stricken by a series of calamitous economic, social and ecological crises.

The American government relocated to the planet Mars (“temporarily of course”) and, merging with private industry, reorganized as Plex USA.  Ostensibly formed to help put the country back on its feet, the so-called Tricentennial Recovery Committee is actually intended to milk the planet dry of its remaining money & resources, so that the Plex can permanently establish an independent nation / corporation on Mars.

Across the globe a number of Malls have been constructed, hives of government & commerce, their twin goals to maintain order and keep the population pacified with entertainment that is suffused with explicit sex and graphic violence.  The population of the former United States has splintered into numerous tribal factions, with different ethnic, religious, and political paramilitary “clubs” fighting it out.  The Plex actively encourages these “clubs,” providing them with weapons, and recording their battles to air on Firefight All Night, “the highest rated vidshow on three planets,” one that makes the Plex “a fortune in ad revenues.”

American Flagg 11 cover

Into this morass of corruption and violence, of omnipresent mass media and runaway capitalism, all feeding an unending cycle of urban warfare, steps Reuben Flagg.  Born on Marsplex to left-leaning bohemian parents, Reuben was raised to have a love for the ideals of the American Dream.  For several of years Reuben starred in the Plex’s top-rated exploitive TV cop show Mark Thrust: Sexus Ranger.  Unfortunately for Reuben, even though the show got renewed, he was fired, replaced by a computer generated image.  The out-of-work Flagg is drafted and shipped to Earth, where he is assigned to be the new deputy ranger at the Chicago Plexmall.

This is the first time Reuben experiences the dire situation of life on Earth.  Chicago and the rest of the New Midwest are plagued by “70% unemployment, constant intergang warfare, and malaise on an epic scale.”  The idealistic Flagg is appalled, even more so when the various jockeying factions of the region each attempt to inveigle him in their corrupt activities.

As Reuben explains to Mandy Kreiger at the end of the third issue…

“I grew up on Mars with a passionate, reckless love for this country… a devotion fed as much by history as by my parents’ homesickness… Wasn’t till I got here that I discovered the spacious skies were soot black, and the fruited plains were rotted through and through.

“But the damage is deeper than physical disrepair – much deeper. The American Spirit – the honest, openhanded driving force of solidarity – has been castrated. Betrayed by the banks… big business… by slimy fat cats who use patriotism like a tart uses cheap perfume… betrayed by the Plex.

“Someone’s got to stop the decline… Or try.”

Of course, reading this scene in 2018, it is also possible to perceive this as an example of a white, straight, cisgender, able-bodied man riding into town and telling everyone they had better listen to him because only he knows how to save the day.  Your mileage may vary.

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In the past Chaykin has said words to the effect that while he is not a nice person, he is a good person.  That is definitely how one could also describe his creation Reuben Flagg, as well.  Reuben has all manner of glaring flaws.  He is arrogant, impatient, short-tempered, sarcastic, a womanizer, and more than a bit self-righteous.  On the other hand, he is also governed by a clear set of morals, he is honest, he hates injustice, and he has a clear aversion to killing.  Reuben may not be nice, but he is basically good.

Chaykin draws this line between Reuben and many other members of the cast, who are nice, but not necessarily good.  C.K. Blitz, the mayor of Chicago, is certainly a nice guy.  He is very friendly and polite, and knows how to make friends.  He needs to be, to stay in office and do his job effectively.  But, like most politicians, he is motivated primarily by self-interest, wheeling & dealing in order to acquire more power, prestige, and wealth.  Blitz isn’t a bad person per se, but he’s always looking for the next angle that he can play for his personal gain.

John Scheiskopf and Ester de la Castro are even more striking examples.  Both of them can definitely be very nice.  Either of them will be your best friend ever… right up until the point when they no longer have a use for you, at which point they will literally knife you in the back.  Beneath their polite manners and warm smiles, both Scheiskopf and de la Castro are incredibly selfish, power-hungry, immoral individuals who will casually commit mass murder in the furtherance of their goals.

Chaykin is clearly pointing out the danger of superficiality, of falling for outward appearances, both in politics and business.  The slick, charming outward veneer often masks all number of sins and selfishness.  In contrast, an individual like Flagg may be obviously flawed, but in his case what you see is what you get, and he doesn’t hide who he is, good and bad.

Reuben is also Jewish.  Chaykin establishes this in an almost-offhand manner, and it is only referred to in passing from time to time.  It certainly is not a defining characteristic; Flagg is a character who, among other things, happens to be Jewish. Nevertheless, I believe that this made him one of the first ever Jewish characters to headline his own ongoing comic book series.

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Chaykin quickly sets up a large ensemble of supporting characters and adversaries within the first several issues of the series.  Among these is the lovely Amanda “Mandy” Kreiger, the headstrong daughter of Reuben’s boss, the ever-obnoxious Chief Ranger Hilton Kreiger.  Mandy is a whiz with electronics, as well as Reuben’s main romantic interest… although certainly not his only one.

Among the other ladies in Reuben’s life is Gretchen Holstrum, the middle-aged “hostess” of the local Love Canal franchise.  Gretchen immediately finds herself drawn to the young, handsome Reuben, much to Mandy’s disgust, exacerbating the already-existing tension between the two women.

As the story advances, we learn a great deal about both Mandy and Gretchen’s histories.  It is to Chaykin’s credit that he develops Gretchen into a genuinely tragic, sympathetic character, yet at the same time still gives Mandy legitimate reasons to dislike her.  In other words, you can see both women’s points of view, and recognize that it’s a difficult situation, with complex emotions at play on both sides.

Another wonderful member of the supporting cast is Raul the talking cat.  Yes, that’s right, a talking cat.  Raul is both a source of comic relief and a close confidante to Reuben.  At various times Raul plays the piano, drinks himself silly, and operates heavily-armed attack helicopters.  He’s definitely a favorite of mine.

Raul is such a very cat-like cat that I figured that Chaykin must have had at least one cat in real life.  This was confirmed by Chaykin’s friend and occasional collaborator Don Cameron, who explained:

“Fun fact: Raul was based on a cat Howard had named Cochise who used to “mumble” all the time.”

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It’s interesting to look at the place American Flagg! holds in Chaykin’s career.  In the prior decade Chaykin had produced a body of artwork of variable quality, ranging from good to lackluster.  Chaykin himself is dismissive of much of the material he drew during that decade, regarding it as sub-par.

In early 1980, after a disagreement with Marvel editor-in-chief Jim Shooter, Chaykin left the field of comic books entirely, and for the next three years painted cover artwork for paperback novels.  When he returned to comic books in 1983 with American Flagg!, Chaykin’s work had clearly taken a seismic leap forward.  The quality of Chaykin’s art for this series is astonishing. Chaykin himself refers to American Flagg! as “the first thing I did that was any good.”

One of the most frequently-cited examples of Chaykin’s work on American Flagg! is page 17 of the first issue.  Chaykin’s brilliant layouts work with Ken Bruzenak’s superb lettering to create a stunning narrative sequence that lays out the back-story of the series.

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Due to unforgiving deadlines and a crushing workload, Chaykin was unfortunately unable to draw the two epilogues to his first story arc.  Issue #13 is penciled by James Sherman, and #14 by Pat Broderick, with both inked by Rick Burchett.  All three artists do their best to emulate the tone, the storytelling modes utilized by Chaykin, but it isn’t quite the same.  It certainly serves as a very example of just how much of an impact the artist has on the look, the flow, the tone of the finished work in comic books.

American Flagg! was a very prescient work.  Chaykin looked at the United States in the early 1980s and clearly perceived exactly where the country would be going over the next three and a half decades.  The pervasive presence of mass media and its influence on the electoral process, the manipulation of government by private industry, the escalation of ethnic and religious conflicts and the factionalization of American society, the degradation of the environment… all of this is present.

Chaykin also foresaw the dangers posed by a heavily-armed paranoid conspiracy-peddling white supremacist alt-right movement based out of the American heartland, or as they call themselves here, the American Survivalist Labor Committee.  In issue #9, the A.S.L.C. stage a grandiose political rally which they broadcast to the region via the Fasfax Chicago network, and their charismatic leader boldly declares…

“We’re here to stop this country’s slide into oblivion… a crisis precipitated by the most malevolent criminal cartel known to man… the Italo-Brit-Zionist Conspiracy.”

There is even a subplot in the second half of the initial year-long story arc involving plans by the Soviet Union to manipulate the outcome of a Presidential election.  In 1983 that might have left readers going “What a crazy idea!” but in 2018 has most of us responding “Um, yeah, I can totally believe it.”

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Chaykin’s work on this series was also groundbreaking and influential.  It’s probable that a number of up-and-coming creators who read American Flagg! in the early 1980s were influenced by it, and soon after utilized the tropes and techniques in their work for DC and Marvel.  It’s unfortunate that all these years later American Flagg! is still under-recognized, whereas The Dark Knight Returns and Watchmen, two books that could be regarded as its immediate successors, have both received widespread acclaim and multiple printings.

If you haven’t read American Flagg! before, I certainly recommend it.  In 2009 the first 14 issues were collected into two trade paperbacks by Image Comics which are still readily available.  It is one of the best examples I can think of that demonstrates the vast, often untapped, potential of the comic book medium.

Not all futures are created equal

“Oh, our old future.” – Crow T. Robot, Mystery Science Theater 3000

A couple of weeks ago, a fellow blogger posted the cover to an old science fiction paperback short story collection (I finally located that post again, and it can be viewed at this link).  The art was what you might regard as your typical mid-20th Century vision of the future: an image of a gleaming metallic cityscape with flying cars darting back & forth above it.  The blogger made a comment along the lines of it isn’t the future unless you have some flying cars in it.

This got me thinking about how popular culture has conceived of the future playing out.  Growing up in the early 1980s, the 21st Century still seemed far enough away that all of the images of personal jetpacks, robots in every household, and traveling to other planets being just a few short decades away still seemed at least semi-plausible.  Whether in a cartoon series like The Jetsons or more serious fare such as Stanley Kubrick & Arthur C. Clarke’s 2001: A Space Odyssey, it was a commonplace prediction that some sort of hi-tech, shiny future was just around the corner.

Where's my flying car?
Dude, where’s my flying car?

I remember when 2001, that is to say, the real year 2001 rolled around, I half-jokingly commented to some friends “What the hell is this? Shouldn’t we have flying cars by now?  Where are the colonies on the Moon?  Why aren’t we flying back & forth in outer space in rocket ships, fighting aliens with ray guns?”  I say half-jokingly, because there was still that part of me that was just the tiniest bit disappointed that none of this had come to pass.  Well, okay, I can do without the bug-eyed monsters packing heat.  And if we really did have flying cars, I’d probably drive one just as poorly as I do a regular automobile.  But, still, the future just seemed like it wasn’t all it was cracked up to be.

And most speculative fiction from forty or fifty years ago really did miss the mark as far as what kind of technology we would have in the early 21st Century.  Instead of teleportation and time travel, what we got was the microchip revolution, the Internet, MP3s, iPads, flash drives, etc.  We’re still stuck on Earth, unable to colonize the galaxy, but the ability to spread information across the globe has grown in astonishing leaps & bounds.  Perhaps some of the disappointment lies in the fact that these developments, as incredible as they are, were not what we were led to expect.  And there is also that lingering disappointment left over from the previous century that technological advancement would eventually lead to the betterment of humanity.

Of course, it’s not like most fictional conceptions of the future were totally utopian.  George Jetson had his flying car and his home in a floating city, but he still had to deal with a douchebag boss, nagging wife, and spoiled kids.  Kubrick & Clarke’s vision of 2001 saw humans traveling to the other side of the solar system, but we still did a half-ass job at programming computers, to the point where HAL 9000 wanted to kill off its entire crew.

So I guess it wasn’t so much that those visions of the future were perfect, because they weren’t.  It’s just that they had such cool stuff.

Mind you, for every romanticized prediction of the 21st Century, there were also plenty of conjectures that the future might turn out to be a much darker place.  On one hand, the mid-20th Century rise of both the Axis powers and Communism begat visions of the all-encompassing totalitarian dystopia, best exemplified in the George Orwell novel 1984.  On the other hand, nuclear proliferation led to forecasts of ragged survivors roaming radiation-ravaged post-apocalyptic wastelands, as seen in such films as The Road Warrior.

The Lost World: a nice future to visit, but you wouldn't want to live there
The Lost World: a nice future to visit, but you certainly wouldn’t want to live there

And if you want a really pessimistic outlook on the day after tomorrow, you should consider the so-bad-it’s-good David Worth film Warrior of the Lost World, which I would have to describe as “1984 meets The Road Warrior.”  In that future scenario, you would face the prospect of having both fascist stormtroopers and mutant cannibal biker gangs simultaneously chasing after your rear end.  Not a pretty picture!

(Incidentally, Warrior of the Lost World was screened on an episode of Mystery Science Theater 3000, which brings us back to quote that opened this blog post.)

So, considering all of the options, the real future that we have right now isn’t nearly as bad as it could be.  Yeah, it isn’t The Jetsons, but at least we haven’t had to live through World War III yet.

That said, I’m still holding out for flying cars.  But knowing how things work out, we’d probably still have traffic jams.